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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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lure
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lure.h
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Author
2008-07-25
Added -x and --list-saves support for LURE
Christopher Page
2008-06-30
Sound settings for Lure can be modified through the GMM
Christopher Page
2008-06-16
Cleaned up some unnecessary comments
Christopher Page
2008-05-28
LURE: Fixed some memory leaks when returning to the launcher from the LURE en...
Christopher Page
2008-05-24
Implemented LureEngine::pauseEngineIntern
Paul Gilbert
2008-02-14
Changed error dialog display to exit ScummVM through the standard execution p...
Paul Gilbert
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-12-31
Added detection for Italian EGA version
Paul Gilbert
2007-12-07
Changed startup error messages to use a modal GUI dialog
Paul Gilbert
2007-12-06
Switch Lure engine to AdvancedDetector
Eugene Sandulenko
2007-12-02
Added some more code to the savegame load process to correctly handle previou...
Paul Gilbert
2007-08-12
Skeleton code added for restart/restore screen
Paul Gilbert
2007-06-22
Lots of bugfixes - game is now completable
Paul Gilbert
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-17
Got rid of Lure::System
Max Horn
2006-10-02
Added functionality to allow saving/loading the game state
Paul Gilbert
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-09-16
Reduce code duplication
Max Horn
2006-07-23
Changed __lure_res_h__ to LURE_RES_H etc for consistency.
Torbjörn Andersson
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-02-12
The GameDetector is no longer a required parameter for Engine constructors
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn