Age | Commit message (Expand) | Author |
2014-02-18 | LURE: Make GPL headers consistent in themselves. | Johannes Schickel |
2012-03-13 | JANITORIAL: Simply use *x instead of *x.get() on smart pointers. | Christoph Mallon |
2012-03-13 | JANITORIAL: Remove dead code. | Christoph Mallon |
2011-11-16 | COMMON: Rename Common::set_to to Common::fill. | Johannes Schickel |
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-14 | ALL: colour -> color | Max Horn |
2010-11-01 | ENGINES: Remove some 'using' statements | Max Horn |
2010-10-05 | LURE: Bugfix for #3008511 - Goewin stuck at counter | Paul Gilbert |
2010-04-27 | Bugfix for making Goewin more smoothly follow player out of the caves | Paul Gilbert |
2009-11-29 | Bugfix for reactivating an NPC when it was previously deactivated at precisel... | Paul Gilbert |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for con... | Max Horn |
2009-08-24 | Switched LURE to use a single central RandomSource instance, instead of (some... | Johannes Schickel |
2009-08-18 | Bugfix for Castle Skorl problem reported on the list | Paul Gilbert |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-01-03 | Bugfix for #2480853 - Skorl doesn't follow Minnow into Cellar | Paul Gilbert |
2008-10-05 | Changed NPC schedules to be loaded when an NPC is activated - this avoids an ... | Paul Gilbert |
2008-05-28 | LURE: Fixed some memory leaks when returning to the launcher from the LURE en... | Christopher Page |
2008-05-07 | Changed all delete [] usages to delete[]. | Johannes Schickel |
2008-04-06 | Replaced ManagedList with Common::SharedPtr in the rest of the lure engine | Filippos Karapetis |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-24 | Got rid of the experimental NPC Schedule store in favour of moving the NPC sc... | Paul Gilbert |
2008-01-20 | Fixed bug with saving of cached actor schedules and added saving of talk data... | Paul Gilbert |
2008-01-10 | Replaced the Blacksmith hack with an NPC Schedules list that stores the activ... | Paul Gilbert |
2008-01-10 | Added proper reset of barmen data when game is restarted, and added missing b... | Paul Gilbert |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2008-01-02 | Adjusted the colour of the EGA cursors to match the original game | Paul Gilbert |
2008-01-02 | Enhanced cursor code to handle cursors in EGA mode | Paul Gilbert |
2007-12-31 | Added extra palette handling for EGA palettes | Paul Gilbert |
2007-12-29 | Fix to ensure any active conversation data or selected hotspot is cleared whe... | Paul Gilbert |
2007-12-23 | Bugfix for Town Hall room: Captive Goewin's bounds were frequently and incorr... | Paul Gilbert |
2007-12-09 | Hack to workaround struct padding added by some compilers (mainly on PalmOS) | Chris Apers |
2007-12-09 | Added extra debug statements | Paul Gilbert |
2007-12-02 | Added some more code to the savegame load process to correctly handle previou... | Paul Gilbert |
2007-12-02 | Enhanced savegames to store any active dialog when the game was saved | Paul Gilbert |
2007-12-02 | Reworked the RoomResource structure to make the game easier to compile on PalmOS | Paul Gilbert |
2007-11-22 | Changed animation constants to clarify standard indexes versus custom voice b... | Paul Gilbert |
2007-11-17 | Identified some more Endian issues (thanks to Max) | Paul Gilbert |
2007-11-17 | Cleaned up the logic of the activateHotspot method | Paul Gilbert |
2007-11-16 | Bugfix for talk dialog not closing if the same character talks twice in immed... | Paul Gilbert |
2007-11-10 | Expanded talk routines so that characters now properly stand still only when ... | Paul Gilbert |
2007-10-07 | Added loading of new give talk Id list | Paul Gilbert |
2007-09-23 | Converted fields in data that were originally offsets (such as tick proc offs... | Paul Gilbert |
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko |
2007-09-16 | Bugfix to keep language strings in memory across restarts | Paul Gilbert |
2007-09-10 | Lots of source code formatting corrections | Max Horn |
2007-08-25 | Completed the restart/restore dialog screen and functionality | Paul Gilbert |
2007-08-12 | Cleaned up structures for room exit joins | Paul Gilbert |
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |