Age | Commit message (Collapse) | Author |
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svn-id: r48936
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svn-id: r48279
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(sometimes) creating a new RandomSource every function call.
svn-id: r43715
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svn-id: r30664
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schedules from the active hotspot class back into the hotspot data class, similiar to how the original game implements them
svn-id: r30629
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active schedule of an NPC when it's deactivated in case it's later reactivated again.
svn-id: r30378
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svn-id: r30238
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svn-id: r30143
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svn-id: r29604
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svn-id: r29167
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svn-id: r28714
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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Goewin, and in-progress work on completing original game's action precheck code
svn-id: r26572
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svn-id: r26464
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svn-id: r25780
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svn-id: r25438
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svn-id: r24070
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svn-id: r23831
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svn-id: r23584
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rewrite/enhancement of talking and hotspot support methods
svn-id: r23405
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svn-id: r22580
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or provide access to the list
svn-id: r22206
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svn-id: r21780
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into it
svn-id: r20764
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svn-id: r20582
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