index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
lure
/
res.h
Age
Commit message (
Expand
)
Author
2010-05-04
Reduce indirect header dependencies further
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2009-08-24
Switched LURE to use a single central RandomSource instance, instead of (some...
Johannes Schickel
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-24
Got rid of the experimental NPC Schedule store in favour of moving the NPC sc...
Paul Gilbert
2008-01-10
Replaced the Blacksmith hack with an NPC Schedules list that stores the activ...
Paul Gilbert
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2008-01-02
Enhanced cursor code to handle cursors in EGA mode
Paul Gilbert
2007-11-22
Talk data bugfix - create_lure was reading past the end of the talk data list
Paul Gilbert
2007-10-07
Added loading of new give talk Id list
Paul Gilbert
2007-08-25
Completed the restart/restore dialog screen and functionality
Paul Gilbert
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-22
General bugfixes, added animation handlers for creating potion and freeing Go...
Paul Gilbert
2007-04-14
Implemented handling for barmen (rooms 29, 32, and 35)
Paul Gilbert
2007-02-22
Added proper support for the random actions your sidekick can do in each room
Paul Gilbert
2007-02-09
Removed use of static support data record for player to simplify save process
Paul Gilbert
2006-10-02
Added functionality to allow saving/loading the game state
Paul Gilbert
2006-09-07
Transferred all previously hard-coded English in-game text to a resource
Paul Gilbert
2006-07-23
Changed __lure_res_h__ to LURE_RES_H etc for consistency.
Torbjörn Andersson
2006-07-08
Added extra checking and debugging code, as well as partial rewrite/enhanceme...
Paul Gilbert
2006-05-23
Added the loading of NPC schedules
Paul Gilbert
2006-04-29
Reworked resource loading to no longer load hotspot proximities separately, o...
Paul Gilbert
2006-04-11
Resource loader enhanced to load hotspot proximity data and room walkable areas
Paul Gilbert
2006-02-19
Added handling for conversation data, as well as moved storing cursor data in...
Paul Gilbert
2006-02-11
Moved engines to the new engines/ directory
Max Horn