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path: root/engines/lure/room.h
AgeCommit message (Expand)Author
2006-10-02Added functionality to allow saving/loading the game statePaul Gilbert
2006-08-07Enhanced Room::setTalkDialog to be passed the destination character and activ...Paul Gilbert
2006-07-23Changed __lure_res_h__ to LURE_RES_H etc for consistency.Torbjörn Andersson
2006-07-08Rewrote the status line handling code along with tweaks to the debug informat...Paul Gilbert
2006-05-29Player now moves out of the way if he's blocking an entrance when an NPC ente...Paul Gilbert
2006-04-29Added proper action display after selection along with showing the camera cursorPaul Gilbert
2006-04-11Added a destRoomNumber variable to store which room a highlighted exit goes t...Paul Gilbert
2006-02-21Improved layering of objects within rooms - for example, Ratpouch now properl...Paul Gilbert
2006-02-19Added display of talk dialogs during conversationsPaul Gilbert
2006-02-11Moved engines to the new engines/ directoryMax Horn