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path: root/engines/lure/scripts.cpp
AgeCommit message (Expand)Author
2007-04-30Cleaned up the script engine opcodes, added debug names for recently added sc...Paul Gilbert
2007-04-29Reworked hotspot actions so that talking to characters work properlyPaul Gilbert
2007-04-22General bugfixes, added animation handlers for creating potion and freeing Go...Paul Gilbert
2007-04-15Added new script methodsPaul Gilbert
2007-04-14Gave proper names to previously unknown/partially-known constantsPaul Gilbert
2007-04-14Added script method for barmen serving playerPaul Gilbert
2007-04-01Bugfix to correctly remove an item from a character's inventory when it is de...Paul Gilbert
2007-02-17Added some asserts to setSupportData method to ensure the passed variables ar...Paul Gilbert
2007-02-09Improved character blocked/bumped handlingPaul Gilbert
2007-01-31Added script methods needed for leaving the dungeonPaul Gilbert
2006-08-27Added commentsPaul Gilbert
2006-08-07Fixed displayMessage script method to use the new Hotspot::showMessagePaul Gilbert
2006-07-30Added script method for changing the current hotspot header flags mask bytePaul Gilbert
2006-07-08Added ScummVM debuglevel support for dumping executed scriptsPaul Gilbert
2006-05-23Added script methods for manipulating current action support data and a stub ...Paul Gilbert
2006-05-11Changed "it's" to "its" in a few comments.Torbjörn Andersson
2006-04-11Added a script method for setting a blocking hotspot scriptPaul Gilbert
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-02-19Implemented several more script engine methodsPaul Gilbert
2006-02-11Moved engines to the new engines/ directoryMax Horn