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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lure
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sound.cpp
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Author
2008-04-06
Replaced ManagedList with Common::SharedPtr in lure's sound system
Filippos Karapetis
2008-03-19
Commit of Hans de Goede's patches to the sound handling code
Paul Gilbert
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-12
Removed old copyright 2005-2006 line from several files so that their headers...
Paul Gilbert
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-12-16
The _nativeMT32 in MidiMusic was never initialised. Rather than storing it in
Torbjörn Andersson
2007-12-16
Hooked up the sound code to use the configuration for sfx and music, and adde...
Paul Gilbert
2007-11-27
- Changed sound creation to automatically reset volume so that introduction s...
Paul Gilbert
2007-11-18
Further fixes to sound code (thanks to eriktorbjorn)
Paul Gilbert
2007-11-18
Added some extra mutex locks to the sound code to hopefully prevent randomo c...
Paul Gilbert
2007-10-28
Added storing of playing sounds to savegame (note: only sounds flagged as res...
Paul Gilbert
2007-10-25
Bugfix to make sound toggle work correctly, and added flag state to savegames
Paul Gilbert
2007-09-28
Wrapped access to the playing sounds list in a mutex
Paul Gilbert
2007-09-24
Changes some code to use Common::set_to instead of loops. (as an example on h...
Johannes Schickel
2007-09-20
I'm probably being overly paranoid, but I'm nervous about initializing an array
Torbjörn Andersson
2007-09-20
Fixed out-of-bounds writing in killSounds().
Torbjörn Andersson
2007-09-16
Initial sound implementation
Paul Gilbert
2007-09-10
Lots of source code formatting corrections
Max Horn
2007-08-12
Added part of the framework for playing sounds
Paul Gilbert
2007-06-22
Initial commit
Paul Gilbert