Age | Commit message (Expand) | Author |
---|---|---|
2010-11-03 | M4: Changed debug calls to debugCN since they all have newlines | Paul Gilbert |
2010-11-02 | M4: Converted all printf's to debug | Paul Gilbert |
2010-07-29 | M4: Added further code fragments to enable player to move again | Paul Gilbert |
2010-07-23 | Lots of action related fields added; scroll over default action is now displa... | Paul Gilbert |
2010-01-30 | Worked on separating scene logic into separate classes for M4 and MADS | Paul Gilbert |
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ... | Paul Gilbert |
2009-11-11 | Removed all the '- 1' from calls to get vocabs, centralising it in the getVoc... | Paul Gilbert |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-10-02 | Merged loadHotSpotsMads() and loadHotSpotsM4() | Filippos Karapetis |
2008-04-20 | unlink function name causing conflicts. Renaming to unlinkItem. | Lars Persson |
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis |