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path: root/engines/m4/m4.h
AgeCommit message (Collapse)Author
2010-11-02M4: Converted all printf's to debugPaul Gilbert
svn-id: r54035
2010-10-30M4: Remove unused getter method MadsM4Engine::system()Max Horn
svn-id: r53959
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
svn-id: r53484
2010-08-25M4: Implementation of script enginePaul Gilbert
svn-id: r52364
2010-07-03Adding the beginnings of a player control class, as well as various changes ↵Paul Gilbert
to the other classes to support it svn-id: r50620
2010-06-14Further memory leak fixes reported by ValgrindPaul Gilbert
svn-id: r49644
2010-05-31In progress work implementing the animation playerPaul Gilbert
svn-id: r49347
2010-05-25Changed the font system to allow for multiple fonts to be loaded simultaneouslyPaul Gilbert
svn-id: r49209
2010-04-30Added proper names for some of the previous unknown timer fields, and ↵Paul Gilbert
bugfixes for the sequence list methods svn-id: r48875
2010-04-27Added further timer method implementation. Also renamed some of the classes ↵Paul Gilbert
to match those of the original engine, based on the contents of various in-game error messages svn-id: r48816
2010-03-22Patch #2973290: Semicolon cleanupMax Horn
svn-id: r48359
2010-03-21Added framework for displaying game dialogsPaul Gilbert
svn-id: r48353
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2010-03-07Split up the scene.cpp file into separate files for M4 and MADS specific ↵Paul Gilbert
scene code and support classes. Also have started adding code for textual display and proper current action display svn-id: r48172
2010-01-31Formatting corrections to conform to ScummVM formatting guidelinesPaul Gilbert
svn-id: r47733
2010-01-31Further work on separating the scene logic for MADS and M4Paul Gilbert
svn-id: r47732
2010-01-30Worked on separating scene logic into separate classes for M4 and MADSPaul Gilbert
svn-id: r47728
2010-01-30Beginnings of a separation of the MADS and M4 engines into separate classes. ↵Paul Gilbert
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2009-12-05Expanded the actions view into a full user interface view, and added support ↵Paul Gilbert
for highlighting of user interface elements svn-id: r46262
2009-11-26Changed the game list in the doxygen comment to list all the games the ↵Paul Gilbert
engine will hopefully eventually support svn-id: r46154
2009-11-26Added some comments on the status of the enginePaul Gilbert
svn-id: r46153
2009-11-26Added the basics of a action list displayPaul Gilbert
svn-id: r46152
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-11-15Added support for needed MADS game configuration optionsPaul Gilbert
svn-id: r45911
2009-09-11Don't abuse FORCEINLINEMax Horn
svn-id: r44025
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
svn-id: r39003
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-04-20Initial import of the work in progress M4 engineFilippos Karapetis
svn-id: r31600