Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-29 | Added code to properly detect when an animation sequence is complete | Paul Gilbert | |
svn-id: r50493 | |||
2010-06-14 | Added logic for animation sequences specifying a starting animation frame number | Paul Gilbert | |
svn-id: r49642 | |||
2010-06-11 | Clarified various incorrectly named parameters, and fixed code for loading ↵ | Paul Gilbert | |
the correct art file backgrounds when running animation sequences svn-id: r49595 | |||
2010-06-07 | Initial conversion of the AnimviewView class to use the expanded ↵ | Paul Gilbert | |
MadsAnimation class, rather than the older AAFile skeleton class svn-id: r49478 | |||
2010-03-18 | COMMON: Move typedef StringList from str.h to new header str-array.h | Max Horn | |
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282 | |||
2010-01-31 | Formatting corrections to conform to ScummVM formatting guidelines | Paul Gilbert | |
svn-id: r47733 | |||
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ↵ | Paul Gilbert | |
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705 | |||
2009-12-20 | Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY events | Paul Gilbert | |
svn-id: r46424 | |||
2009-11-11 | Beginnings of support for AA file animations. The mads_anim.cpp commit is ↵ | Paul Gilbert | |
part of this, not the previous commit svn-id: r45828 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis | |
svn-id: r31600 |