Age | Commit message (Expand) | Author |
2010-09-18 | M4: Added missing breaks to switch statement | Paul Gilbert |
2010-07-24 | M4: Implemented lots of support code for pre-action handling | Paul Gilbert |
2010-06-29 | Removed the old hardcoded calls to loadDSRFile | Paul Gilbert |
2010-06-26 | Load the correct speech file pack for the intro of Rex Nebular | Filippos Karapetis |
2010-06-20 | Implemented explicit transparency index support - the previous hardcoded inde... | Paul Gilbert |
2010-06-14 | Further memory leak fixes reported by Valgrind | Paul Gilbert |
2010-06-07 | Initial conversion of the AnimviewView class to use the expanded MadsAnimatio... | Paul Gilbert |
2010-05-28 | Clarified variable usage for sequence list entry indexes | Paul Gilbert |
2010-05-25 | Changed the font system to allow for multiple fonts to be loaded simultaneously | Paul Gilbert |
2010-05-23 | Major work done on the animation and support classes to match the original | Paul Gilbert |
2010-05-15 | Removed use of globally constructed menu item position lists | Paul Gilbert |
2010-04-30 | Added proper names for some of the previous unknown timer fields, and bugfixe... | Paul Gilbert |
2010-04-21 | Changed MadsView into a separate class, since it's functionality is needed by... | Paul Gilbert |
2010-03-27 | Added the game options dialog, along with several bugfixes to dialog display ... | Paul Gilbert |
2010-03-27 | Completed dialog item selection code | Paul Gilbert |
2010-03-26 | Bugfixes to the graphics display of dialogs | Paul Gilbert |
2010-03-25 | Added preliminary logic for showing loaded sprite frames | Paul Gilbert |
2010-03-24 | Moved new MadsView related code into Mads_Views, where it's more appropriate.... | Paul Gilbert |
2010-03-23 | Added further code for the game dialog framework | Paul Gilbert |
2010-03-21 | Added framework for displaying game dialogs | Paul Gilbert |
2010-03-10 | Silenced some harmless cppcheck warnings about unreachable code after a return. | Torbjörn Andersson |
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ... | Paul Gilbert |
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson |
2009-12-20 | Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY events | Paul Gilbert |
2009-12-07 | M4: Move 'determine transparent color' hack into a new M4Sprite method | Max Horn |
2009-12-07 | M4: Make M4Surface member w, h, pixels protected; some cleanup | Max Horn |
2009-12-05 | Expanded the actions view into a full user interface view, and added support ... | Paul Gilbert |
2009-11-26 | Added the basics of a action list display | Paul Gilbert |
2009-11-15 | Added display of the rotating inventory objects | Paul Gilbert |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis |