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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads_scene.cpp
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Author
2010-07-03
Implemented necessary logic for the abort timer/action code, which allows the...
Paul Gilbert
2010-07-03
Adding the beginnings of a player control class, as well as various changes t...
Paul Gilbert
2010-07-02
Some slight fixes so that Phantom/Dragon start again
Filippos Karapetis
2010-06-27
Centralised the update logic for the various system lists into the MadsView c...
Paul Gilbert
2010-06-24
Bugfix for correctly decoding 2-bit encoded depth surfaces
Paul Gilbert
2010-06-20
Removed unused variables
Paul Gilbert
2010-06-20
Implemented explicit transparency index support - the previous hardcoded inde...
Paul Gilbert
2010-06-20
Added support for the alternate encoding for depth surfaces
Paul Gilbert
2010-06-17
Fixed a few cppcheck errors.
Torbjörn Andersson
2010-06-14
Moved the actionNouns array from the scene to the globals object, since the s...
Paul Gilbert
2010-06-14
Fixes for memory leaks reported by Valgrind
Paul Gilbert
2010-06-13
Bugfixes for correct moving of the screen viewport within an animation
Paul Gilbert
2010-06-11
Clarified various incorrectly named parameters, and fixed code for loading th...
Paul Gilbert
2010-06-04
Bugfix for wrong parameter order in scene resources load method call. Also ad...
Paul Gilbert
2010-06-04
Added code and support routines for destroying animations correctly, which al...
Paul Gilbert
2010-06-03
Renamed some variables to silence GCC warnings.
Torbjörn Andersson
2010-06-03
Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ...
Paul Gilbert
2010-05-25
Bugfix to allow timed text to display in the correct colours
Paul Gilbert
2010-05-25
Changed the font system to allow for multiple fonts to be loaded simultaneously
Paul Gilbert
2010-05-24
Implemented the bulk of the logic for displaying timed on-screen messages
Paul Gilbert
2010-05-23
Major work done on the animation and support classes to match the original
Paul Gilbert
2010-05-15
Decoded further fields in the SequenceList class, and started implementation ...
Paul Gilbert
2010-04-30
Added proper names for some of the previous unknown timer fields, and bugfixe...
Paul Gilbert
2010-04-27
Added further timer method implementation. Also renamed some of the classes t...
Paul Gilbert
2010-04-23
Implemented extra timer methods and a DynamicHotspots class
Paul Gilbert
2010-04-21
Changed MadsView into a separate class, since it's functionality is needed by...
Paul Gilbert
2010-04-12
Added the beginnings of the main timer list
Paul Gilbert
2010-03-23
Added further code for the game dialog framework
Paul Gilbert
2010-03-21
Added framework for displaying game dialogs
Paul Gilbert
2010-03-16
Further code implemented for the current action display
Paul Gilbert
2010-03-14
Further separation of MADS and M4 scene logic
Paul Gilbert
2010-03-14
Further work on separating M4 specific scene code into the m4_scene.cpp file
Paul Gilbert
2010-03-10
Split up the SceneResources class into a generic common set, with specific ve...
Paul Gilbert
2010-03-07
Split up the scene.cpp file into separate files for M4 and MADS specific scen...
Paul Gilbert