Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-11-03 | M4: Changed debug calls to debugCN since they all have newlines | Paul Gilbert | |
svn-id: r54047 | |||
2010-11-02 | M4: Remove redundant fflush calls | Max Horn | |
svn-id: r54038 | |||
2010-11-02 | M4: Converted all printf's to debug | Paul Gilbert | |
svn-id: r54035 | |||
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ↵ | Paul Gilbert | |
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705 | |||
2010-01-22 | Silenced some more cppcheck warnings. Some of these may seem silly, but the way | Torbjörn Andersson | |
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443 | |||
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson | |
before freeing it, which isn't necessary. svn-id: r46941 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis | |
svn-id: r31600 |