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path: root/engines/m4/woodscript.cpp
AgeCommit message (Collapse)Author
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-03-29JANITORIAL: Remove/comment unused varsdhewg
Found by GCC 4.6's -Wunused-but-set-variable
2011-02-20M4: Updated for OSystem Palette RGBA->RGB Change.D G Turner
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-11-03M4: Changed debug calls to debugCN since they all have newlinesPaul Gilbert
svn-id: r54047
2010-11-02M4: Remove redundant fflush callsMax Horn
svn-id: r54038
2010-11-02M4: Converted all printf's to debugPaul Gilbert
svn-id: r54035
2010-01-30Beginnings of a separation of the MADS and M4 engines into separate classes. ↵Paul Gilbert
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705
2010-01-22Silenced some more cppcheck warnings. Some of these may seem silly, but the wayTorbjörn Andersson
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
before freeing it, which isn't necessary. svn-id: r46941
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-04-20Initial import of the work in progress M4 engineFilippos Karapetis
svn-id: r31600