Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-31 | Formatting corrections to conform to ScummVM formatting guidelines | Paul Gilbert | |
svn-id: r47733 | |||
2010-01-31 | Further work on separating the scene logic for MADS and M4 | Paul Gilbert | |
svn-id: r47732 | |||
2010-01-30 | Worked on separating scene logic into separate classes for M4 and MADS | Paul Gilbert | |
svn-id: r47728 | |||
2010-01-30 | Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream. | Johannes Schickel | |
svn-id: r47716 | |||
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ↵ | Paul Gilbert | |
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705 | |||
2010-01-26 | Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵ | Max Horn | |
sound/decoders/ svn-id: r47579 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-23 | Reorder params to Audio::makeRawMemoryStream | Max Horn | |
svn-id: r47492 | |||
2010-01-22 | Silenced some more cppcheck warnings. Some of these may seem silly, but the way | Torbjörn Andersson | |
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443 | |||
2010-01-19 | Started to get rid of Audio::FLAG_LOOP | Max Horn | |
svn-id: r47397 | |||
2010-01-19 | Move raw audio flags from sound/mixer.h to sound/raw.h | Max Horn | |
svn-id: r47395 | |||
2010-01-19 | Fixed some cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47393 | |||
2010-01-19 | Remove loop start/end params from Mixer::playRaw; convert some code from ↵ | Max Horn | |
Mixer::playRaw to Mixer::playInputStream svn-id: r47375 | |||
2010-01-19 | Get rid of Mixer::FLAG_AUTOFREE. | Max Horn | |
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369 | |||
2010-01-16 | cleanup | Max Horn | |
svn-id: r47333 | |||
2010-01-12 | Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵ | Johannes Schickel | |
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279 | |||
2010-01-08 | Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵ | Max Horn | |
header common/types.h svn-id: r47180 | |||
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson | |
before freeing it, which isn't necessary. svn-id: r46941 | |||
2009-12-20 | Started implementation of the original game's cheat mode | Paul Gilbert | |
svn-id: r46425 | |||
2009-12-20 | Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY events | Paul Gilbert | |
svn-id: r46424 | |||
2009-12-19 | Further implementation of dialog/message script language | Paul Gilbert | |
svn-id: r46418 | |||
2009-12-19 | Added an extra assert | Paul Gilbert | |
svn-id: r46417 | |||
2009-12-17 | Implemented basic message parsing | Paul Gilbert | |
svn-id: r46402 | |||
2009-12-12 | Implemented the rendering section of dialog display | Paul Gilbert | |
svn-id: r46338 | |||
2009-12-11 | Renamed line() to drawLine() to silence warning about function parameters in | Torbjörn Andersson | |
dialogs.cpp shadowing it. Actually, the function doesn't seem to be used anywhere at the moment, but perhaps someone has future plans for it? svn-id: r46331 | |||
2009-12-11 | Beginnings of a dialog display class | Paul Gilbert | |
svn-id: r46330 | |||
2009-12-09 | Changed MidiDriver::createMidi to take a MidiDriverType instead of an int | Max Horn | |
svn-id: r46316 | |||
2009-12-07 | M4: Move 'determine transparent color' hack into a new M4Sprite method | Max Horn | |
svn-id: r46281 | |||
2009-12-07 | M4: Make M4Surface member w, h, pixels protected; some cleanup | Max Horn | |
svn-id: r46280 | |||
2009-12-07 | M4: Rename M4Surface::getData() to getBasePtr() for consistency | Max Horn | |
svn-id: r46279 | |||
2009-12-05 | Hooked up the actions list and object-specific actions to change the status text | Paul Gilbert | |
svn-id: r46268 | |||
2009-12-05 | Added a new variation to the 'object' command to add an object to the ↵ | Paul Gilbert | |
player's inventory svn-id: r46267 | |||
2009-12-05 | Implemented support for the inventory list scrollbar and directly selecting ↵ | Paul Gilbert | |
an object svn-id: r46266 | |||
2009-12-05 | Silenced warning. | Torbjörn Andersson | |
svn-id: r46265 | |||
2009-12-05 | Expanded the actions view into a full user interface view, and added support ↵ | Paul Gilbert | |
for highlighting of user interface elements svn-id: r46262 | |||
2009-12-01 | Corrected the palette colours for the interface elements | Paul Gilbert | |
svn-id: r46230 | |||
2009-11-26 | Fix warning | Max Horn | |
svn-id: r46156 | |||
2009-11-26 | Changed the game list in the doxygen comment to list all the games the ↵ | Paul Gilbert | |
engine will hopefully eventually support svn-id: r46154 | |||
2009-11-26 | Added some comments on the status of the engine | Paul Gilbert | |
svn-id: r46153 | |||
2009-11-26 | Added the basics of a action list display | Paul Gilbert | |
svn-id: r46152 | |||
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly ↵ | Max Horn | |
without details; help filling these out is welcome) svn-id: r46128 | |||
2009-11-15 | Added display of the rotating inventory objects | Paul Gilbert | |
svn-id: r45912 | |||
2009-11-15 | Added support for needed MADS game configuration options | Paul Gilbert | |
svn-id: r45911 | |||
2009-11-12 | Added a staticres file with the MADS articles list, and added an article ↵ | Paul Gilbert | |
field to the MADSObject class svn-id: r45856 | |||
2009-11-11 | Comment out unused variable. | Johannes Schickel | |
svn-id: r45833 | |||
2009-11-11 | Beginnings of support for AA file animations. The mads_anim.cpp commit is ↵ | Paul Gilbert | |
part of this, not the previous commit svn-id: r45828 | |||
2009-11-11 | Removed all the '- 1' from calls to get vocabs, centralising it in the ↵ | Paul Gilbert | |
getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'. svn-id: r45827 | |||
2009-11-10 | Missing template argument for MIN (added <uint>) | Lars Persson | |
svn-id: r45803 | |||
2009-11-04 | Added support for loading the game's object list | Paul Gilbert | |
svn-id: r45651 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 |