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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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m4
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Author
2010-02-28
Fix gcc warning.
Johannes Schickel
2010-02-28
Implemented loading of the Rex Nebular walkable areas
Paul Gilbert
2010-02-27
Beginnings of code for scene info loading
Paul Gilbert
2010-02-21
Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...
Yotam Barnoy
2010-02-21
Implemented some of the sprite animations loading logic for the first scene (...
Paul Gilbert
2010-02-17
Implemented player sprite loading portion of scene enter code
Paul Gilbert
2010-02-13
Added the beginnings of scene set-up logic
Paul Gilbert
2010-02-13
Added command variation for dumping quotes and vocab
Paul Gilbert
2010-02-10
Fix warning
Willem Jan Palenstijn
2010-02-10
Separated scene info console method between M4 and MADS classes, and cleaned ...
Paul Gilbert
2010-02-10
Bugfix for crash when view gets focus based on a key event
Paul Gilbert
2010-01-31
Formatting corrections to conform to ScummVM formatting guidelines
Paul Gilbert
2010-01-31
Further work on separating the scene logic for MADS and M4
Paul Gilbert
2010-01-30
Worked on separating scene logic into separate classes for M4 and MADS
Paul Gilbert
2010-01-30
Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
Johannes Schickel
2010-01-30
Beginnings of a separation of the MADS and M4 engines into separate classes. ...
Paul Gilbert
2010-01-26
Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...
Max Horn
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-23
Reorder params to Audio::makeRawMemoryStream
Max Horn
2010-01-22
Silenced some more cppcheck warnings. Some of these may seem silly, but the way
Torbjörn Andersson
2010-01-19
Started to get rid of Audio::FLAG_LOOP
Max Horn
2010-01-19
Move raw audio flags from sound/mixer.h to sound/raw.h
Max Horn
2010-01-19
Fixed some cppcheck warnings.
Torbjörn Andersson
2010-01-19
Remove loop start/end params from Mixer::playRaw; convert some code from Mixe...
Max Horn
2010-01-19
Get rid of Mixer::FLAG_AUTOFREE.
Max Horn
2010-01-16
cleanup
Max Horn
2010-01-12
Rename all "Adlib" uses to "AdLib" to match the real name of the sound card /...
Johannes Schickel
2010-01-08
Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...
Max Horn
2010-01-03
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
Torbjörn Andersson
2009-12-20
Started implementation of the original game's cheat mode
Paul Gilbert
2009-12-20
Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY events
Paul Gilbert
2009-12-19
Further implementation of dialog/message script language
Paul Gilbert
2009-12-19
Added an extra assert
Paul Gilbert
2009-12-17
Implemented basic message parsing
Paul Gilbert
2009-12-12
Implemented the rendering section of dialog display
Paul Gilbert
2009-12-11
Renamed line() to drawLine() to silence warning about function parameters in
Torbjörn Andersson
2009-12-11
Beginnings of a dialog display class
Paul Gilbert
2009-12-09
Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
Max Horn
2009-12-07
M4: Move 'determine transparent color' hack into a new M4Sprite method
Max Horn
2009-12-07
M4: Make M4Surface member w, h, pixels protected; some cleanup
Max Horn
2009-12-07
M4: Rename M4Surface::getData() to getBasePtr() for consistency
Max Horn
2009-12-05
Hooked up the actions list and object-specific actions to change the status text
Paul Gilbert
2009-12-05
Added a new variation to the 'object' command to add an object to the player'...
Paul Gilbert
2009-12-05
Implemented support for the inventory list scrollbar and directly selecting a...
Paul Gilbert
2009-12-05
Silenced warning.
Torbjörn Andersson
2009-12-05
Expanded the actions view into a full user interface view, and added support ...
Paul Gilbert
2009-12-01
Corrected the palette colours for the interface elements
Paul Gilbert
2009-11-26
Fix warning
Max Horn
2009-11-26
Changed the game list in the doxygen comment to list all the games the engine...
Paul Gilbert
2009-11-26
Added some comments on the status of the engine
Paul Gilbert
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