Age | Commit message (Collapse) | Author |
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- Added audio cd playback (still kinda broken though)
- Renamed getObjectPropertyPtr to findObjectProperty
svn-id: r32669
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- Comments on unneeded opcodes
- Simplified getting/setting strings in Objects
svn-id: r32361
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svn-id: r32349
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defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
- Commented which script opcodes and extended functions are actually used or not.
svn-id: r32202
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svn-id: r32081
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- Added MIDI resource type
- Added ScriptFunctionsLgop2 and ScriptFunctionsMhne (for Leather Goddesses of Phobos 2 and The Manhole: New and Enhanced, resp.)
- Many changes for LGOP2 and The Manhole: N&E
Note about the new ScriptFunctions classes:
I copied the ScriptFunctionsRtz class and so duplicated a lot of code. Most of the opcode functions are the same in all games but there might be differences. Once all common opcode functions have been figured out, they'll be moved to a common place (like the ScriptFunctions class).
svn-id: r31871
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- Added detection for Leather Goddesses of Phobos 2
Note that these two games will definitely not work as expected and will probably crash!
svn-id: r31810
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Fixed bug in Screen::printTextEx
Implemented opcodes:
- o1_DRAWTEXT
- o1_DRAWMENU
- o1_MENUCOUNT
- o1_SAVEGAME
- o1_LOADGAME
- o1_GAMENAME
svn-id: r31794
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game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
svn-id: r31661
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svn-id: r31610
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svn-id: r31599
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