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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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screen.h
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Author
2011-02-14
MADE: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2009-12-03
Remove some unused struct members
Benjamin Haisch
2009-03-14
Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's us...
Filippos Karapetis
2009-03-09
- Applied patch #2668849 by sunmax
Benjamin Haisch
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-06-12
- Added support for Rodney's Fun Screen
Benjamin Haisch
2008-05-29
- Implemented opcodes: sfHomeText, sfDrawAnimPic
Benjamin Haisch
2008-05-26
- Hopefully fixed 'responsiveness' of the mouse cursor/event handling
Benjamin Haisch
2008-05-21
- Moved event polling from sfPollEvent to runScript
Benjamin Haisch
2008-05-14
- Added some visual effects (palette fading etc.)
Benjamin Haisch
2008-05-12
Changed clipping rectangles to use Common::Rect (thanks to [md5]/thebluegr)
Benjamin Haisch
2008-05-12
Implemented o1_EXCLUDEAREA for RtZ
Benjamin Haisch
2008-05-12
Implemented o1_ADDMASK and o1_SETMASK for LGOP2
Benjamin Haisch
2008-05-09
Implemented o1_CLIPAREA
Filippos Karapetis
2008-05-07
Implemented vertical/horizontal flipping of sprites.
Benjamin Haisch
2008-04-28
Implemented text drawing and cleanup.
Benjamin Haisch
2008-04-25
Started work on text drawing code.
Benjamin Haisch
2008-04-24
Typo
Filippos Karapetis
2008-04-24
Implemented opcodes o1_DROPSHADOW, o1_TEXTCOLOR, o1_OUTLINE. Added some initi...
Filippos Karapetis
2008-04-24
Some initial code for font loading
Filippos Karapetis
2008-04-23
Added (early) midi player code.
Benjamin Haisch
2008-04-23
Fixed palette issues when showing the inventory and the menu.
Benjamin Haisch
2008-04-22
Added palette locking and some wip sound playing code. Some cleanup
Filippos Karapetis
2008-04-21
Some palette related fixes
Filippos Karapetis
2008-04-21
More code merge
Filippos Karapetis
2008-04-21
Code merge
Filippos Karapetis
2008-04-20
Changed spaces to tabs.
Torbjörn Andersson
2008-04-20
Initial import of the work in progress MADE engine
Filippos Karapetis