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AgeCommit message (Expand)Author
2009-02-04- Fixed/completed cd audio support (sfPlayCd and sfGetCdTime) for Manhole:N&E...Benjamin Haisch
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-25Added some unused opcodes in RodneyFilippos Karapetis
2009-01-25Added some information on sfPlayNote, sfStopNote, sfPlayTele, sfStopTeleFilippos Karapetis
2009-01-25Removed leftover debug codeFilippos Karapetis
2009-01-25- Implemented sound decompression for Manhole EGABenjamin Haisch
2009-01-24Initialize variables that might not be initialized but still used later on li...Kari Salminen
2009-01-24Removed leftover test code for MADE V1, used in Manhole EGA (though the sound...Filippos Karapetis
2009-01-23- Implemented sfGetMusicBeat (used in several games as some kind of timer)Benjamin Haisch
2009-01-22Silenced MSVC warningsFilippos Karapetis
2009-01-22Fix warningMax Horn
2009-01-22- Added support for The Manhole EGA versionBenjamin Haisch
2009-01-18Slight changes to fx method #9 to more correctly match the original gamePaul Gilbert
2009-01-17Make sure that "quit" events are handled immediately. This fixes a warning - orTorbjörn Andersson
2009-01-16- Removed _gameVersion, engine versions are set in the game detection entries...Filippos Karapetis
2009-01-14Game database headers are verified nowFilippos Karapetis
2009-01-14Fixed warnings.Torbjörn Andersson
2009-01-13Some updates/observations on script functionsFilippos Karapetis
2009-01-13- PMV video headers are evaluated correctly nowFilippos Karapetis
2009-01-13Save game headers are now verifiedFilippos Karapetis
2009-01-13Added a possible FIXMEFilippos Karapetis
2009-01-13Reworked the sound energy codeBenjamin Haisch
2009-01-13- Music now works in LGoP2Filippos Karapetis
2009-01-12Implemented screen vfx #19 and #20Paul Gilbert
2009-01-11Completed screen vfx #8, and also implemented screen vfx #18Paul Gilbert
2009-01-10Implemented screen vfx #8Paul Gilbert
2009-01-06The sound energy buffer is now cleared inside decompressSound()Filippos Karapetis
2009-01-06Sound energy values are now stored in a list, to account for the fact that th...Filippos Karapetis
2009-01-06Changed sfGetSoundEnergy to use the correct soundEnergy value from decompress...Paul Gilbert
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-23Added stubs for the missing visual effect opcodesFilippos Karapetis
2008-12-15- Implemented cmd_restart (for the restart functionality in Return to Zork)Benjamin Haisch
2008-12-04Removed obsolete refs to OSystem::kFeatureAutoComputeDirtyRectsMax Horn
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-10- Global options dialog supportBenjamin Haisch
2008-11-07Implemented RTL supportBenjamin Haisch
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-11-06Simplified AdvancedMetaEngine::fallbackDetect usageMax Horn
2008-10-18Implemented visual effects 1, 3, 4, 5, 6, 7 and 16Benjamin Haisch
2008-10-04- Declared all stack functions as inlineBenjamin Haisch
2008-09-28Return 32000 in sfGetCdTime instead of 0; this fixes the Manhole intro/credit...Benjamin Haisch
2008-09-23Improved updateScreenAndWait; the mouse cursor is less jerky now in some scen...Benjamin Haisch
2008-09-14Big patch changing semantics of ReadStream::eos():Willem Jan Palenstijn
2008-09-06Got rid of File::eof()Max Horn
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...Max Horn
2008-09-03Silence MSVC warning about ambiguous usage of CLIPFilippos Karapetis
2008-08-20I believe the setVolume() function has to be guarded by a mutex. (I added thi...Torbjörn Andersson
2008-07-01Fixed unitialized variablesMax Horn
2008-06-27- Fixed umlauts in printTextBenjamin Haisch
2008-06-18- Fixed sprite drawing in Rodney's FunscreenBenjamin Haisch