Age | Commit message (Expand) | Author |
2015-05-09 | MADS: Make GPL header consistent with what we normally use. | Johannes Schickel |
2014-06-01 | MADS: Minor fixes for sprite asset flags passing | Paul Gilbert |
2014-06-01 | MADS: Add enum for sprite asset loading flags | Paul Gilbert |
2014-05-27 | MADS: Initialize _srcSize in SpriteAsset | Strangerke |
2014-05-08 | MADS: Remove trailing whitespace | Filippos Karapetis |
2014-05-04 | MADS: Fix for scene loading in teleporter scenes | Paul Gilbert |
2014-04-18 | MADS: Fix some memory leaks in SpriteAsset class | Paul Gilbert |
2014-04-16 | MADS: Fix drawing background sprites | Paul Gilbert |
2014-04-12 | MADS: Add missing handling code for palette _rgbList | Paul Gilbert |
2014-04-11 | MADS: Fix check on asset name suffix | Strangerke |
2014-03-28 | MADS: Cleanup of Player::updateFrame | Paul Gilbert |
2014-03-28 | MADS: Cleanup of direction setup, fix sprite mirroring for walking | Paul Gilbert |
2014-03-26 | MADS: Add missing case for sprite assets palette loading | Paul Gilbert |
2014-03-25 | MADS: Fixes and cleanup for palette loading | Paul Gilbert |
2014-03-21 | MADS: Fixes for handling horizontally flipped frames | Paul Gilbert |
2014-03-15 | MADS: Implement palette shifting for loaded sprites | Paul Gilbert |
2014-03-10 | MADS: Refactoring calls to PaletteUsage::process, and initial bugfixes | Paul Gilbert |
2014-03-10 | MADS: Properly hook up use of PaletteUsage::process | Paul Gilbert |
2014-03-10 | MADS: In progress implementation of PaletteUsage::process | Paul Gilbert |
2014-03-04 | MADS: Beginnings of code support for Scene::drawElements | Paul Gilbert |
2014-03-03 | MADS: Implemented sequence list, improvements for sprite assets | Paul Gilbert |
2014-03-01 | MADS: Basic scne info loading is now working | Paul Gilbert |
2014-02-25 | MADS: In progress implementation of loadScene | Paul Gilbert |
2014-02-22 | MADS: Further cursor/event initialisation | Paul Gilbert |
2014-02-22 | MADS: Beginnings of cursor initialization | Paul Gilbert |