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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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messages.cpp
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2014-05-08
MADS: Reset the font in KernelMessages::reset()
Filippos Karapetis
2014-04-22
MADS: Beginnings of savegame synchronisation
Paul Gilbert
2014-04-15
MADS: Fix depth issues with sitting in chair in scene 101
Paul Gilbert
2014-03-29
MADS: Implemented NebularGame::step
Paul Gilbert
2014-03-28
MADS: Cleanup of direction setup, fix sprite mirroring for walking
Paul Gilbert
2014-03-27
MADS: Initial cleanup of action/player handling
Paul Gilbert
2014-03-22
MADS: Fixes for displaying kernel messages
Paul Gilbert
2014-03-22
MADS: Fix positioning of kernel messages
Paul Gilbert
2014-03-17
MADS: Added caching for font instances
Paul Gilbert
2014-03-16
MADS: Implementing user interface text display methods
Paul Gilbert
2014-03-15
MADS: Implemented scene 103 setup and needed support methods
Paul Gilbert
2014-03-13
MADS: Fixed handling of dirty rects to copy areas to the physical screen
Paul Gilbert
2014-03-12
MADS: General cleanup and minor fixes
Paul Gilbert
2014-03-08
MADS: Fixes for drawing scene elements
Paul Gilbert
2014-03-08
MADS: Cleanup code for accessing sprite assets
Paul Gilbert
2014-03-08
MADS: Fix memory leak with conversation font loading
Paul Gilbert
2014-03-06
MADS: Implementing support methods needed for scene 804 initialisation
Paul Gilbert
2014-03-06
MADS: Added in Rex Nebular globals class
Paul Gilbert
2014-03-05
MADS: Completed implementing drawElements and support methods
Paul Gilbert
2014-03-04
MADS: Beginnings of code support for Scene::drawElements
Paul Gilbert
2014-03-04
MADS: Implementation of timer functionality for Scene::doFrame
Paul Gilbert
2014-03-03
MADS: Implemented extra message and dirty area classes
Paul Gilbert