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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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nebular
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nebular_scenes.h
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2016-05-26
MADS: Refactor MSurface and Screen to not use virtual inheritance
Paul Gilbert
2015-05-09
MADS: Make GPL header consistent with what we normally use.
Johannes Schickel
2015-03-14
MADS: Fix some verbs
Filippos Karapetis
2015-03-13
MADS: Action fixes for top of south elevator scene
Paul Gilbert
2014-06-02
MADS: Implement actions for scene 804
Paul Gilbert
2014-05-27
MADS: Initialize variable in SceneTeleporter
Strangerke
2014-05-27
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-26
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
Also, add a TODO in doObjectAction()
2014-05-26
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-20
MADS: Fix typo
Filippos Karapetis
2014-05-20
MADS: Rename several nouns to verbs
Filippos Karapetis
2014-05-20
MADS: Replace most of the action nouns with their friendly names
Filippos Karapetis
2014-05-20
MADS: Replace more verbs with friendly names and fix usages of isAction
Filippos Karapetis
2014-05-20
MADS: Replace more verbs with their friendly names
Filippos Karapetis
2014-05-20
MADS: Replace several verbs with their friendly names
Filippos Karapetis
2014-05-18
MADS: Remove temporary DummyScene
Strangerke
2014-05-17
MADS: Further work on scene 701
Filippos Karapetis
2014-05-16
MADS: Bugfixes and cleanup for scene 202
Filippos Karapetis
2014-05-16
MADS: Add some nouns for the teleporter
Filippos Karapetis
2014-05-15
MADS: Further work on scene 701
Filippos Karapetis
2014-05-15
MADS: Bugfixes and cleanup for scene 202
Filippos Karapetis
2014-05-10
MADS: Split verbs from nouns
Filippos Karapetis
2014-05-09
MADS: Remove superfluous empty scene methods
Filippos Karapetis
2014-05-07
MADS: Implement Rex Nebular scene 702 and add some nouns
Filippos Karapetis
2014-05-06
MADS: Document all game scenes, and allow entering unimplemented scenes
Filippos Karapetis
This way, it's possible to enter all scenes for debugging purposes. Also, this avoids the scene reordering during development. Scenes 708 and 806 have been removed, as they don't exist
2014-05-04
MADS: Implement scene 409, first try of Teleporter implementation
Strangerke
2014-05-04
MADS: More naming for scene 208
Filippos Karapetis
2014-05-04
MADS: Replace some magic values in scene 208 with their enums
Filippos Karapetis
2014-05-04
MADS: Replace some more magic values for inventory items and actions
Filippos Karapetis
2014-05-04
MADS: Add enums for some magic numbers in Nebular scene group 2
Filippos Karapetis
2014-04-21
MADS: Create a Globals base class that the games will derive from
Paul Gilbert
2014-04-12
MADS: Added noun constants for walking through doors
Paul Gilbert
2014-04-11
MADS: Implement unhandledAction
Strangerke
2014-04-05
MADS: Add missing scene codes variant handling
Paul Gilbert
2014-03-24
MADS: Implement Scene205::setup and Scene205::enter
Strangerke
2014-03-21
MADS: Implemented more of scene 103 code
Paul Gilbert
2014-03-19
MADS: More work on scene 202
Strangerke
2014-03-16
MADS: Implement Scene201::setup, remove some function definition, add some ↵
Strangerke
Noun enum values
2014-03-16
MADS: Move setPlayerSpritesPrefix() to Scene1xx
Strangerke
2014-03-16
MADS: Move setAAName() to Scene1xx
Strangerke
2014-03-15
MADS: Implemented scene 103 setup and needed support methods
Paul Gilbert
2014-03-12
MADS: Fixed loading of scene depth surface for Rex Nebular
Paul Gilbert
2014-03-11
MADS: Implemented scene 804 step
Paul Gilbert
2014-03-06
MADS: Implementing support methods needed for scene 804 initialisation
Paul Gilbert
2014-03-06
MADS: Added in Rex Nebular globals class
Paul Gilbert
2014-03-05
MADS: Starting implementation of scene group 8
Paul Gilbert
2014-02-24
MADS: Added skeleton framework for game scene classes
Paul Gilbert