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path: root/engines/mads/nebular/nebular_scenes.h
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2014-05-26MADS: Add more friendly names for action verbs and nounsFilippos Karapetis
Also, add a TODO in doObjectAction()
2014-05-26MADS: Add more friendly names for action verbs and nounsFilippos Karapetis
2014-05-20MADS: Fix typoFilippos Karapetis
2014-05-20MADS: Rename several nouns to verbsFilippos Karapetis
2014-05-20MADS: Replace most of the action nouns with their friendly namesFilippos Karapetis
2014-05-20MADS: Replace more verbs with friendly names and fix usages of isActionFilippos Karapetis
2014-05-20MADS: Replace more verbs with their friendly namesFilippos Karapetis
2014-05-20MADS: Replace several verbs with their friendly namesFilippos Karapetis
2014-05-18MADS: Remove temporary DummySceneStrangerke
2014-05-17MADS: Further work on scene 701Filippos Karapetis
2014-05-16MADS: Bugfixes and cleanup for scene 202Filippos Karapetis
2014-05-16MADS: Add some nouns for the teleporterFilippos Karapetis
2014-05-15MADS: Further work on scene 701Filippos Karapetis
2014-05-15MADS: Bugfixes and cleanup for scene 202Filippos Karapetis
2014-05-10MADS: Split verbs from nounsFilippos Karapetis
2014-05-09MADS: Remove superfluous empty scene methodsFilippos Karapetis
2014-05-07MADS: Implement Rex Nebular scene 702 and add some nounsFilippos Karapetis
2014-05-06MADS: Document all game scenes, and allow entering unimplemented scenesFilippos Karapetis
This way, it's possible to enter all scenes for debugging purposes. Also, this avoids the scene reordering during development. Scenes 708 and 806 have been removed, as they don't exist
2014-05-04MADS: Implement scene 409, first try of Teleporter implementationStrangerke
2014-05-04MADS: More naming for scene 208Filippos Karapetis
2014-05-04MADS: Replace some magic values in scene 208 with their enumsFilippos Karapetis
2014-05-04MADS: Replace some more magic values for inventory items and actionsFilippos Karapetis
2014-05-04MADS: Add enums for some magic numbers in Nebular scene group 2Filippos Karapetis
2014-04-21MADS: Create a Globals base class that the games will derive fromPaul Gilbert
2014-04-12MADS: Added noun constants for walking through doorsPaul Gilbert
2014-04-11MADS: Implement unhandledActionStrangerke
2014-04-05MADS: Add missing scene codes variant handlingPaul Gilbert
2014-03-24MADS: Implement Scene205::setup and Scene205::enterStrangerke
2014-03-21MADS: Implemented more of scene 103 codePaul Gilbert
2014-03-19MADS: More work on scene 202Strangerke
2014-03-16MADS: Implement Scene201::setup, remove some function definition, add some ↵Strangerke
Noun enum values
2014-03-16MADS: Move setPlayerSpritesPrefix() to Scene1xxStrangerke
2014-03-16MADS: Move setAAName() to Scene1xxStrangerke
2014-03-15MADS: Implemented scene 103 setup and needed support methodsPaul Gilbert
2014-03-12MADS: Fixed loading of scene depth surface for Rex NebularPaul Gilbert
2014-03-11MADS: Implemented scene 804 stepPaul Gilbert
2014-03-06MADS: Implementing support methods needed for scene 804 initialisationPaul Gilbert
2014-03-06MADS: Added in Rex Nebular globals classPaul Gilbert
2014-03-05MADS: Starting implementation of scene group 8Paul Gilbert
2014-02-24MADS: Added skeleton framework for game scene classesPaul Gilbert