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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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mads
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nebular
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nebular_scenes1.cpp
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2014-03-29
MADS: Replace some magic values by enums
Strangerke
2014-03-28
MADS: suppress optional parameters of isAction, rework and renaming in scene 202
Strangerke
2014-03-28
MADS: Cleanup of direction setup, fix sprite mirroring for walking
Paul Gilbert
2014-03-27
MADS: Initial cleanup of action/player handling
Paul Gilbert
2014-03-27
MADS: Cleanup of game and player fields used during initialization
Paul Gilbert
2014-03-26
MADS: Use globalId enum, add a skeletton for scene 209
Strangerke
2014-03-23
MADS: Implemented more action handling methods
Paul Gilbert
2014-03-23
MADS: Moved sub71312 method to be SequenceList::setMsgLayout
Paul Gilbert
2014-03-23
MADS: Fix incorrect constant usage in scene 103 logic
Paul Gilbert
2014-03-23
MADS: Finished scene 103 action logic
Paul Gilbert
2014-03-22
MADS: Added _savedLookFlag to MADSAction
Paul Gilbert
2014-03-21
MADS: Implemented more of scene 103 code
Paul Gilbert
2014-03-21
MADS: Fix initialisation of scene 103
Paul Gilbert
2014-03-21
MADS: Fixes for screen objects loading and checking
Paul Gilbert
2014-03-16
MADS: Move setPlayerSpritesPrefix() to Scene1xx
Strangerke
2014-03-16
MADS: Move setAAName() to Scene1xx
Strangerke
2014-03-15
MADS: Merged the InterfaceSurface and UserInterface classes
Paul Gilbert
2014-03-15
MADS: Implemented scene 103 setup and needed support methods
Paul Gilbert
2014-03-06
MADS: Added in Rex Nebular globals class
Paul Gilbert