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path: root/engines/mads/nebular/sound_nebular.h
AgeCommit message (Collapse)Author
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2015-07-07AUDIO: Remove all AudioStream access to OPLMatthew Hoops
2015-07-07MADS: Use the built-in OPL timerMatthew Hoops
2015-07-07AUDIO: Remove the sample rate configuration from the OPL codeMatthew Hoops
2015-07-07AUDIO: Remove the legacy OPL APIMatthew Hoops
2015-05-09MADS: Make GPL header consistent with what we normally use.Johannes Schickel
2015-03-18MADS: Hook up ScummVM volume controlPaul Gilbert
2015-03-05MADS: Show a warning if sound code reads beyond end of sound data blocksPaul Gilbert
2014-10-22MADS: Add md5 checks for the asound.00* sound driversPaul Gilbert
The implementation of the sound driver code relies on the data for each sound being at specific locations in the files, so this ensures that if any language version changes the sound files, we'll know about it
2014-09-05MADS: Fix OPL init error when showing credits multiple timesPaul Gilbert
2014-08-31MADS: Implement sound player group #9Paul Gilbert
2014-05-28MADS: Janitorial - Trim more trailing whitespaceSven Hesse
2014-05-27MADS: More formatting fixes.Johannes Schickel
Add space before : in inheritance.
2014-05-16MADS: Implemented sound player for scene group 8Paul Gilbert
2014-05-15MADS: Implemented sound player for scene group 7Paul Gilbert
2014-05-15MADS: Implement sound player for scene group 6Paul Gilbert
2014-05-15MADS: Implemented sound player for scene group 5Paul Gilbert
2014-05-15MADS: Implemented sound player for scene group 4Paul Gilbert
2014-05-15MADS: Implemented sound player for scene group 3Paul Gilbert
2014-05-14MADS: Implemented sound player for scene group 2Paul Gilbert
2014-05-08MADS: Remove trailing whitespaceFilippos Karapetis
2014-02-28MADS: More work implementing scene info loadingPaul Gilbert
2014-02-21MADS: Added remaining commands from the asound.001 playerPaul Gilbert
2014-02-19MADS: Moved sound_nebular file into new nebular/ folderPaul Gilbert