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AgeCommit message (Expand)Author
2014-03-18MADS: Add scene 201 in createScene()Strangerke
2014-03-18MADS: Complete scene 201Strangerke
2014-03-17MADS: Transformed ImageInterEntries to be User Interface UISlotsPaul Gilbert
2014-03-17MADS: Implement some more logic used in scene 201Strangerke
2014-03-16MADS: Fix for Scene2xx::setPlayerSpritesPrefixPaul Gilbert
2014-03-16MADS: First real try - Implement Scene201::enter()Strangerke
2014-03-16MADS: Fix to display playerPaul Gilbert
2014-03-16MADS: Implemented lots of Player methodsPaul Gilbert
2014-03-16MADS: Implement Scene201::setup, remove some function definition, add some No...Strangerke
2014-03-16MADS: Implement Scene2xx functionsStrangerke
2014-03-16MADS: Move setPlayerSpritesPrefix() to Scene1xxStrangerke
2014-03-16MADS: Move setAAName() to Scene1xxStrangerke
2014-03-16MADS: Hooked up the in-progress scene 103Paul Gilbert
2014-03-15MADS: Merged the InterfaceSurface and UserInterface classesPaul Gilbert
2014-03-15MADS: Implemented scene 103 setup and needed support methodsPaul Gilbert
2014-03-13MADS: Fixed handling of dirty rects to copy areas to the physical screenPaul Gilbert
2014-03-12MADS: Fixed loading of scene depth surface for Rex NebularPaul Gilbert
2014-03-12MADS: General cleanup and minor fixesPaul Gilbert
2014-03-11MADS: Fix inter-frame wait loopPaul Gilbert
2014-03-11MADS: Implemented scene 804 stepPaul Gilbert
2014-03-08MADS: Fix sprites loading for scene 804Paul Gilbert
2014-03-07MADS: Implemented remainder of scene 804 setup code and support methodsPaul Gilbert
2014-03-07MADS: More initialisation code for scene 804, and missing engine methodsPaul Gilbert
2014-03-06MADS: Implementing support methods needed for scene 804 initialisationPaul Gilbert
2014-03-06MADS: Added in Rex Nebular globals classPaul Gilbert
2014-03-05MADS: Starting implementation of scene group 8Paul Gilbert
2014-02-28MADS: More work implementing scene info loadingPaul Gilbert
2014-02-25MADS: In progress implementation of loadScenePaul Gilbert
2014-02-25MADS: Starting to refactor some Scene array fields as separate classesPaul Gilbert
2014-02-25MADS: Moved scene data classes into their own code filePaul Gilbert
2014-02-24MADS: Shift some fields and methods to Dialogs and Game classesPaul Gilbert
2014-02-24MADS: Added skeleton framework for game scene classesPaul Gilbert
2014-02-23MADS: Implemented sound player logic and outer game loopPaul Gilbert
2014-02-23MADS: Added game initialisation codePaul Gilbert
2014-02-23MADS: Fixes for the display of dialogsPaul Gilbert
2014-02-22MADS: Copy protection dialog is starting to be displayedPaul Gilbert
2014-02-22MADS: Implemented more logic for dialog displayPaul Gilbert
2014-02-22MADS: Beginnings of dialog class hierarchyPaul Gilbert
2014-02-22MADS: Implemented constructor for copy protection dialog, and support methodsPaul Gilbert
2014-02-21MADS: Fixes for reading in HOGANUS entriesPaul Gilbert
2014-02-21MADS: Added remaining commands from the asound.001 playerPaul Gilbert
2014-02-20MADS: Implemented resource manager using ScummVM Archive interfacePaul Gilbert
2014-02-19MADS: Moved sound_nebular file into new nebular/ folderPaul Gilbert
2014-02-19MADS: Added skeleton files for the game and dialogsPaul Gilbert