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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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phantom
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2015-07-04
MADS: V2: Remove comma at the end of the Phantom verb list
Filippos Karapetis
2015-07-04
MADS: V2: Initial work on Phantom scenes 101 and 102
Filippos Karapetis
2015-07-04
MADS: V2: Initial work on verbs for Phantom
Filippos Karapetis
2015-07-04
MADS: V2: The intro scenes do not have any codes
Filippos Karapetis
2015-07-04
MADS: Phantom: Initial work on game globals
Filippos Karapetis
2015-05-09
MADS: Make GPL header consistent with what we normally use.
Johannes Schickel
2014-09-19
MADS: Phantom - add preloadsequence call in initializeGlobals
Strangerke
2014-07-23
MADS: WIP handling of V2 walk nodes and walkable areas
Filippos Karapetis
2014-06-14
MADS: Init scene variables for Phantom/Dragon, so they can start again
Filippos Karapetis
2014-06-06
MADS: Refactoring and cleanup of the game startup code
Paul Gilbert
2014-05-27
MADS: More formatting fixes.
Johannes Schickel
2014-05-27
MADS: Slight formatting fixes.
Johannes Schickel
2014-05-20
MADS: Fix the GMM menu for V2 games
Filippos Karapetis
2014-05-20
MADS: Add nouns for Phantom
Filippos Karapetis
2014-05-20
MADS: Add the inventory item names for Phantom
Filippos Karapetis
2014-05-19
MADS: Some more British -> American English modifications
Strangerke
2014-05-10
MADS: Split verbs from nouns
Filippos Karapetis
2014-05-09
MADS: Remove superfluous empty scene methods
Filippos Karapetis
2014-05-08
MADS: Remove trailing whitespace
Filippos Karapetis
2014-05-06
MADS: Index and document all Phantom scenes
Filippos Karapetis
2014-05-04
MADS: Further gcc compilation fixes
Paul Gilbert
2014-04-27
MADS: Add skeleton classes for Phantom and Dragonsphere
Filippos Karapetis