index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
mads
/
phantom
Age
Commit message (
Expand
)
Author
2015-10-20
MADS: Phantom: Implement scene 113, some renaming
Strangerke
2015-10-20
MADS: Phantom: Implement scene 112
Strangerke
2015-10-19
MADS: Phantom: Implement scene 111. Remove dead 'breaks'.
Strangerke
2015-10-19
MADS: Phantom: Move "lock" to the list of verbs
Strangerke
2015-10-19
MADS: Phantom: Implement scene 110
Strangerke
2015-10-19
MADS: Phantom: Implement scene 109
Strangerke
2015-10-19
MADS: Phantom: Some renaming in scene 108
Strangerke
2015-10-18
MADS: Phantom: Fix some hotspot rects in scene 103, implement scene 108
Strangerke
2015-10-18
MADS: Phantom: Add logic for scene 107
Strangerke
2015-10-18
MADS: Phantom: Implement scene 106
Strangerke
2015-10-18
MADS: Phantom: Fix code formatting
Strangerke
2015-10-18
MADS: Phantom: Fix hotspot rects, remove some dead code
Strangerke
2015-10-18
MADS: Phantom: Fix several calls to startPingPongCycle, addSpriteCycle and ad...
Strangerke
2015-10-18
MADS: Phantom: Add logic for scene 105
Strangerke
2015-10-16
MADS: Phantom: Fix some code formatting
Strangerke
2015-10-16
MADS: Phantom: Implement logic for scene 104
Strangerke
2015-10-15
MADS: Phantom: Some renaming
Strangerke
2015-10-15
MADS: Phantom: Fix calls to addSpriteCycle, remove duplicated sequence function
Strangerke
2015-10-15
MADS: Add logic for scene 103, some rework on animations
Strangerke
2015-10-13
MADS: Phantom: Rewrite logic for Scene102
Strangerke
2015-10-12
MADS: Phantom: Add some more logic for scene 101
Strangerke
2015-10-10
MADS: Phantom: Add a check on conversation restore in scene 1XX, rework some ...
Strangerke
2015-10-10
MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine funct...
Strangerke
2015-09-22
MADS: Phantom - Implement Scene1xx functions
Strangerke
2015-07-04
MADS: V2: Remove comma at the end of the Phantom verb list
Filippos Karapetis
2015-07-04
MADS: V2: Initial work on Phantom scenes 101 and 102
Filippos Karapetis
2015-07-04
MADS: V2: Initial work on verbs for Phantom
Filippos Karapetis
2015-07-04
MADS: V2: The intro scenes do not have any codes
Filippos Karapetis
2015-07-04
MADS: Phantom: Initial work on game globals
Filippos Karapetis
2015-05-09
MADS: Make GPL header consistent with what we normally use.
Johannes Schickel
2014-09-19
MADS: Phantom - add preloadsequence call in initializeGlobals
Strangerke
2014-07-23
MADS: WIP handling of V2 walk nodes and walkable areas
Filippos Karapetis
2014-06-14
MADS: Init scene variables for Phantom/Dragon, so they can start again
Filippos Karapetis
2014-06-06
MADS: Refactoring and cleanup of the game startup code
Paul Gilbert
2014-05-27
MADS: More formatting fixes.
Johannes Schickel
2014-05-27
MADS: Slight formatting fixes.
Johannes Schickel
2014-05-20
MADS: Fix the GMM menu for V2 games
Filippos Karapetis
2014-05-20
MADS: Add nouns for Phantom
Filippos Karapetis
2014-05-20
MADS: Add the inventory item names for Phantom
Filippos Karapetis
2014-05-19
MADS: Some more British -> American English modifications
Strangerke
2014-05-10
MADS: Split verbs from nouns
Filippos Karapetis
2014-05-09
MADS: Remove superfluous empty scene methods
Filippos Karapetis
2014-05-08
MADS: Remove trailing whitespace
Filippos Karapetis
2014-05-06
MADS: Index and document all Phantom scenes
Filippos Karapetis
2014-05-04
MADS: Further gcc compilation fixes
Paul Gilbert
2014-04-27
MADS: Add skeleton classes for Phantom and Dragonsphere
Filippos Karapetis