Age | Commit message (Expand) | Author |
2015-11-15 | MADS: Phantom: Merge _variant and _initialVariant | Strangerke |
2015-11-11 | MADS: Implement sceneScale for v2+ games | Strangerke |
2015-11-10 | MADS: Implement SetSeqPlayer for V2+ games, replace setTrigger by addSubEntry | Strangerke |
2015-11-09 | MADS: Phantom: Update the definition of drawToBackground() | Filippos Karapetis |
2015-10-25 | MADS: Phantom: Implement scene 203 | Strangerke |
2015-10-21 | MADS: Phantom: Implement loadSpeech() and playSpeech() | Filippos Karapetis |
2015-10-20 | MADS: Phantom: Implement scene 113, some renaming | Strangerke |
2015-10-19 | MADS: Phantom: Implement scene 109 | Strangerke |
2015-10-18 | MADS: Phantom: Add logic for scene 105 | Strangerke |
2015-10-15 | MADS: Add logic for scene 103, some rework on animations | Strangerke |
2015-10-13 | MADS: Phantom: Rewrite logic for Scene102 | Strangerke |
2015-10-12 | MADS: Phantom: Add some more logic for scene 101 | Strangerke |
2015-10-10 | MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine funct... | Strangerke |
2015-09-21 | MADS: Allow multiple animations for Phantom and later games | Strangerke |
2015-05-09 | MADS: Make GPL header consistent with what we normally use. | Johannes Schickel |
2015-03-13 | MADS: Properly handle reloading scenes when closing dialogs | Paul Gilbert |
2015-01-17 | MADS: Renamings of Layer and a transition type | Paul Gilbert |
2014-10-11 | MADS: Fix palette animations in cutscene animations | Paul Gilbert |
2014-09-03 | MADS: Properly implement drawing to a subset of the screen | Paul Gilbert |
2014-05-27 | MADS: synchronise -> synchronize | Johannes Schickel |
2014-05-27 | MADS: initialise -> initialize. | Johannes Schickel |
2014-05-24 | MADS: Add _sceneSurface subsurface, so sprite drawing is cropped correctly | Paul Gilbert |
2014-05-20 | MADS: Add debugger commands for the game vocab | Filippos Karapetis |
2014-05-08 | MADS: Remove trailing whitespace | Filippos Karapetis |
2014-05-01 | MADS: Fix actions being triggered at the end of animation sequences | Paul Gilbert |
2014-04-22 | MADS: Beginnings of savegame synchronisation | Paul Gilbert |
2014-04-19 | MADS: Implement palette animation code | Paul Gilbert |
2014-04-19 | MADS: Moved Animation::free to be Scene::freeAnimation | Paul Gilbert |
2014-04-16 | MADS: Fix scene animation data being unloaded prematurely | Paul Gilbert |
2014-04-16 | MADS: Fix to stop game ending when loading a cutscene scene | Paul Gilbert |
2014-04-12 | MADS: Field/method renaming | Paul Gilbert |
2014-04-12 | MADS: Refactoring PaletteUsage to use external data arrays | Paul Gilbert |
2014-04-08 | MADS: Added preliminary keyboard handling and keypress process stub | Paul Gilbert |
2014-04-07 | MADS: Implement loading logic for UI background animations | Paul Gilbert |
2014-04-06 | MADS: Fixes for switching between scenes | Paul Gilbert |
2014-04-05 | MADS: Add missing scene codes variant handling | Paul Gilbert |
2014-04-02 | MADS: In progress cleanup of checkActionAtMousePos | Paul Gilbert |
2014-04-02 | MADS: Fix/clean up ending of ScreenObjects::check | Paul Gilbert |
2014-03-29 | MADS: Refactored pathfinder into it's own class | Paul Gilbert |
2014-03-29 | MADS: Implemented NebularGame::step | Paul Gilbert |
2014-03-28 | MADS: Cleanup of Scene::checkStartWalk to become Player::newWalk | Paul Gilbert |
2014-03-25 | MADS: Added a Facing enum for the player directions | Paul Gilbert |
2014-03-23 | MADS: Refactored out and fixed cursor changes for hotspots | Paul Gilbert |
2014-03-24 | MADS: Implement scene 203 | Strangerke |
2014-03-22 | MADS: Add some variables in / move a variable to _globals | Strangerke |
2014-03-22 | MADS: Add _v8425C, set _globals._v7 as uint32 | Strangerke |
2014-03-22 | MADS: Implemente Scene::changeDepthSurface() | Strangerke |
2014-03-19 | MADS: Implemented methods for checking action at mouse position and clicking | Paul Gilbert |
2014-03-19 | MADS: Moved ScreenObjects into the Game class | Paul Gilbert |
2014-03-17 | MADS: Transformed ImageInterEntries to be User Interface UISlots | Paul Gilbert |