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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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sequence.cpp
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2014-03-23
MADS: Moved sub71312 method to be SequenceList::setMsgLayout
Paul Gilbert
2014-03-23
MADS: Implement Sequence::setScale and GameNebular::sub71312.
Strangerke
2014-03-22
MADS: Implement getTimeout()
Strangerke
2014-03-21
MADS: Fixes for handling horizontally flipped frames
Paul Gilbert
2014-03-21
MADS: Fixes for screen objects loading and checking
Paul Gilbert
2014-03-20
MADS: Minor initial sprite slots loading fixes, missing code from SequenceLis...
Paul Gilbert
2014-03-17
MADS: Transformed ImageInterEntries to be User Interface UISlots
Paul Gilbert
2014-03-15
MADS: Implemented scene 103 setup and needed support methods
Paul Gilbert
2014-03-15
MADS: Fix off by 1 frame references in srite drawing
Paul Gilbert
2014-03-13
MADS: Fix GCC warnings and memory leaks
Paul Gilbert
2014-03-13
MADS: Fix positioning of foreground sprites
Paul Gilbert
2014-03-12
MADS: General cleanup and minor fixes
Paul Gilbert
2014-03-08
MADS: Fixes for sprite list initialisation
Paul Gilbert
2014-03-08
MADS: Clarified Events::_currentTimer as Scene::_frameStartTime
Paul Gilbert
2014-03-08
MADS: Implemented stubbed SpriteSlots methods
Paul Gilbert
2014-03-08
MADS: Cleanup code for accessing sprite assets
Paul Gilbert
2014-03-07
MADS: Implemented remainder of scene 804 setup code and support methods
Paul Gilbert
2014-03-07
MADS: More initialisation code for scene 804, and missing engine methods
Paul Gilbert
2014-03-06
MADS: Implementing support methods needed for scene 804 initialisation
Paul Gilbert
2014-03-04
MADS: Implementation of timer functionality for Scene::doFrame
Paul Gilbert
2014-03-03
MADS: Implemented sequence list, improvements for sprite assets
Paul Gilbert