aboutsummaryrefslogtreecommitdiff
path: root/engines/mads/sprites.cpp
AgeCommit message (Expand)Author
2014-09-03MADS: Properly implement drawing to a subset of the screenPaul Gilbert
2014-06-26MADS: Implement the difficulty selection dialogPaul Gilbert
2014-06-05MADS: remove a magic value, use _transparencyIndexStrangerke
2014-06-03MADS: Fix drawing of background objectsPaul Gilbert
2014-06-01MADS: Revert no longer needed sprite transparency index calculationsPaul Gilbert
2014-06-01MADS: Add enum for sprite asset loading flagsPaul Gilbert
2014-05-31MADS: Fix positioning and clipping of flipped scaled imagesPaul Gilbert
2014-05-31MADS: Merge copyFromScaled into the existing copyFrom methodPaul Gilbert
2014-05-28MADS: Janitorial - Trim trailing spaces and tabsStrangerke
2014-05-27MADS: minimise -> minimizeJohannes Schickel
2014-05-27MADS: Slight formatting fixes.Johannes Schickel
2014-05-25MADS: Fix drawing of background elementsPaul Gilbert
2014-05-25MADS: Standardised on passing depth surfaces as DepthSurfacePaul Gilbert
2014-05-08MADS: Remove trailing whitespaceFilippos Karapetis
2014-05-04MADS: Fix for scene loading in teleporter scenesPaul Gilbert
2014-05-04MADS: Fix a bug in SequenceList::scan()Filippos Karapetis
2014-05-04MADS: Fix bugs in SpriteSets::remove()Filippos Karapetis
2014-04-16MADS: Fix drawing background spritesPaul Gilbert
2014-04-15MADS: General cleanup and minor renamingsPaul Gilbert
2014-04-14MADS: Fix for sprite refreshes when doing player cutscenesPaul Gilbert
2014-04-12MADS: Field/method renamingPaul Gilbert
2014-04-06MADS: Fixes for switching between scenesPaul Gilbert
2014-04-02MADS: Cleanup of UISlots and flag typesPaul Gilbert
2014-03-30MADS: Added some missing code for scene change freeingPaul Gilbert
2014-03-21MADS: Fixes for handling horizontally flipped framesPaul Gilbert
2014-03-21MADS: Fixes for screen objects loading and checkingPaul Gilbert
2014-03-17MADS: Beginnings of code for UI inventory item animationPaul Gilbert
2014-03-17MADS: Transformed ImageInterEntries to be User Interface UISlotsPaul Gilbert
2014-03-15MADS: Added some more ImageInterEntries methodsPaul Gilbert
2014-03-15MADS: Remove redundant _encoding field from MSpritePaul Gilbert
2014-03-15MADS: Implement palette shifting for loaded spritesPaul Gilbert
2014-03-15MADS: Fix off by 1 frame references in srite drawingPaul Gilbert
2014-03-14MADS: Fixes for handling sprite transparencyPaul Gilbert
2014-03-14MADS: Fix for sprite slot cleanup post-frame drawPaul Gilbert
2014-03-13MADS: Fixed handling of dirty rects to copy areas to the physical screenPaul Gilbert
2014-03-13MADS: Fix GCC warnings and memory leaksPaul Gilbert
2014-03-12MADS: General cleanup and minor fixesPaul Gilbert
2014-03-10MADS: In progress implementation of PaletteUsage::processPaul Gilbert
2014-03-08MADS: Fixes for sprite list initialisationPaul Gilbert
2014-03-08MADS: Implemented stubbed SpriteSlots methodsPaul Gilbert
2014-03-08MADS: Fix sprites loading for scene 804Paul Gilbert
2014-03-07MADS: Implemented remainder of scene 804 setup code and support methodsPaul Gilbert
2014-03-06MADS: Implementing support methods needed for scene 804 initialisationPaul Gilbert
2014-03-05MADS: More Animation class implementationPaul Gilbert
2014-03-05MADS: Completed implementing drawElements and support methodsPaul Gilbert
2014-03-05MADS: Further implementation of drawElementsPaul Gilbert
2014-03-04MADS: Beginnings of code support for Scene::drawElementsPaul Gilbert