Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-19 | MADS: Phantom: Move "lock" to the list of verbs | Strangerke | |
2015-10-19 | MADS: Phantom: Implement scene 110 | Strangerke | |
2015-10-19 | MADS: Phantom: Implement scene 109 | Strangerke | |
2015-10-19 | MADS: Phantom: Some renaming in scene 108 | Strangerke | |
2015-10-18 | MADS: Phantom: Fix some hotspot rects in scene 103, implement scene 108 | Strangerke | |
2015-10-18 | MADS: Phantom: Add logic for scene 107 | Strangerke | |
2015-10-18 | MADS: Phantom: Implement scene 106 | Strangerke | |
2015-10-18 | MADS: Phantom: Fix code formatting | Strangerke | |
2015-10-18 | MADS: Phantom: Fix hotspot rects, remove some dead code | Strangerke | |
2015-10-18 | MADS: Phantom: Fix several calls to startPingPongCycle, addSpriteCycle and ↵ | Strangerke | |
addReverseSpriteCycle | |||
2015-10-18 | MADS: Phantom: Add logic for scene 105 | Strangerke | |
Use an enum in various calls of _scene->_dynamicHotspots.add() | |||
2015-10-16 | MADS: Phantom: Fix some code formatting | Strangerke | |
2015-10-16 | MADS: Phantom: Implement logic for scene 104 | Strangerke | |
2015-10-15 | MADS: Phantom: Some renaming | Strangerke | |
2015-10-15 | MADS: Phantom: Fix calls to addSpriteCycle, remove duplicated sequence function | Strangerke | |
2015-10-15 | MADS: Add logic for scene 103, some rework on animations | Strangerke | |
2015-10-13 | MADS: Phantom: Rewrite logic for Scene102 | Strangerke | |
2015-10-12 | MADS: Phantom: Add some more logic for scene 101 | Strangerke | |
2015-10-10 | MADS: Phantom: Add a check on conversation restore in scene 1XX, rework some ↵ | Strangerke | |
checks | |||
2015-10-10 | MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine ↵ | Strangerke | |
functions | |||
2015-09-22 | MADS: Rex - Fix check used to force sprite reload in scene group 1xx | Strangerke | |
2015-09-22 | MADS: Phantom - Implement Scene1xx functions | Strangerke | |
2015-09-21 | MADS: Allow multiple animations for Phantom and later games | Strangerke | |
2015-08-30 | Merge branch 'master' into phantom | Paul Gilbert | |
Conflicts: engines/mads/phantom/game_phantom.cpp engines/mads/phantom/globals_phantom.h engines/mads/phantom/phantom_scenes.h engines/mads/phantom/phantom_scenes1.cpp engines/mads/phantom/phantom_scenes1.h engines/sherlock/events.cpp engines/sherlock/inventory.cpp engines/sherlock/journal.cpp engines/sherlock/map.cpp engines/sherlock/map.h engines/sherlock/module.mk engines/sherlock/music.cpp engines/sherlock/music.h engines/sherlock/objects.cpp engines/sherlock/objects.h engines/sherlock/people.cpp engines/sherlock/people.h engines/sherlock/resources.cpp engines/sherlock/resources.h engines/sherlock/scalpel/drivers/adlib.cpp engines/sherlock/scalpel/drivers/mididriver.h engines/sherlock/scalpel/scalpel.cpp engines/sherlock/scalpel/scalpel_scene.cpp engines/sherlock/scalpel/scalpel_scene.h engines/sherlock/scalpel/scalpel_user_interface.cpp engines/sherlock/scalpel/scalpel_user_interface.h engines/sherlock/scalpel/settings.cpp engines/sherlock/scalpel/tsage/logo.cpp engines/sherlock/scalpel/tsage/logo.h engines/sherlock/scene.cpp engines/sherlock/scene.h engines/sherlock/screen.cpp engines/sherlock/screen.h engines/sherlock/sherlock.cpp engines/sherlock/sherlock.h engines/sherlock/sound.cpp engines/sherlock/sound.h engines/sherlock/surface.cpp engines/sherlock/surface.h engines/sherlock/talk.cpp engines/sherlock/talk.h engines/sherlock/tattoo/tattoo.cpp engines/sherlock/tattoo/tattoo.h engines/sherlock/tattoo/tattoo_scene.cpp engines/sherlock/tattoo/tattoo_scene.h engines/sherlock/tattoo/tattoo_user_interface.cpp engines/sherlock/tattoo/tattoo_user_interface.h engines/sherlock/user_interface.cpp engines/sherlock/user_interface.h | |||
2015-07-07 | AUDIO: Remove all AudioStream access to OPL | Matthew Hoops | |
2015-07-07 | MADS: Use the built-in OPL timer | Matthew Hoops | |
2015-07-07 | AUDIO: Remove the sample rate configuration from the OPL code | Matthew Hoops | |
2015-07-07 | AUDIO: Remove the legacy OPL API | Matthew Hoops | |
2015-07-04 | MADS: V2: Remove comma at the end of the Phantom verb list | Filippos Karapetis | |
This should fix compilation on gcc | |||
2015-07-04 | MADS: V2: Initial work on Phantom scenes 101 and 102 | Filippos Karapetis | |
2015-07-04 | MADS: V2: Initial work on verbs for Phantom | Filippos Karapetis | |
2015-07-04 | MADS: V2: Re-enable sprite drawing | Filippos Karapetis | |
2015-07-04 | MADS: V2: The intro scenes do not have any codes | Filippos Karapetis | |
2015-07-04 | MADS: Phantom: Initial work on game globals | Filippos Karapetis | |
2015-07-04 | MADS: V2: The two new hotspot fields refer to the cursor and the syntax | Filippos Karapetis | |
2015-05-31 | Merge branch 'master' into phantom | Paul Gilbert | |
2015-05-31 | MADS: Remove unnecessary semicolon | Torbjörn Andersson | |
2015-05-09 | MADS: Make GPL header consistent with what we normally use. | Johannes Schickel | |
2015-04-11 | MADS: Fix memory leak in Dialog class | Paul Gilbert | |
2015-04-09 | MADS: Fix a regression in V2 games | Filippos Karapetis | |
2015-04-09 | MADS: Plug some memory leaks | Filippos Karapetis | |
Surfaces should be freed (to free their inner allocated surface buffers) before being deleted | |||
2015-04-08 | MADS: Don't show protection dialog when exiting directly from main menu | Paul Gilbert | |
2015-04-07 | MADS: Fix crash leaving scene after shooting monkey | Paul Gilbert | |
2015-04-06 | MADS: Show first character of the Rex Nebular copy protection word | Torbjörn Andersson | |
2015-04-06 | MADS: Allow quitting in Rex's copy protection dialog | Torbjörn Andersson | |
2015-04-06 | MADS: Implement copy protection screen for Rex | Filippos Karapetis | |
2015-04-05 | MADS: Fix placement of blowgun in easy mode | Paul Gilbert | |
2015-04-04 | MADS: Have Rex swim to correct spot when throwing burger or fish | unknown | |
2015-04-04 | MADS: Keep Rex's speech on-screen longer when exitting crashed ship | unknown | |
2015-04-04 | MADS: Fix wait cursor when leaving crashed ship for the first time | unknown | |