Age | Commit message (Collapse) | Author |
|
Thanks to criezy for spotting this one
|
|
|
|
|
|
|
|
There are others still left, but this one was obvious how to fix.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fix an assert in moveCatacombs
|
|
|
|
|
|
|
|
|
|
|
|
(same check earlier in the same if statement)
|
|
|
|
|
|
some useless variables in scene113
|
|
The other warnings will require some further investigation.
|
|
|
|
MADS: Return of the Phantom WIP
|
|
|
|
|
|
The buttons will only appear if section0.hag is present, along with
evolve.res and/or sets.res. The Evolve animation works, but the Sets
animation still needs some work, since something funky is happening
with palette usage
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
syncTimers
|
|
|
|
|
|
|
|
when its value is the default one
|
|
addSprites
|
|
|
|
|
|
|
|
|
|
|