aboutsummaryrefslogtreecommitdiff
path: root/engines/mohawk/myst.h
AgeCommit message (Expand)Author
2018-06-29MOHAWK: MYST: Introduce a main menu stackBastien Bouclet
2018-06-14MOHAWK: MYST: Clean up the options dialogBastien Bouclet
2018-06-13MOHAWK: MYST: Move the current stack id to ScriptParserBastien Bouclet
2018-06-13MOHAWK: MYST: Simplify memory management of the active stackBastien Bouclet
2018-06-13MOHAWK: MYST: Extract a Card class out of the main engine classBastien Bouclet
2018-05-20MOHAWK: MYST: Fix repeatedly trying to autosave when not allowedBastien Bouclet
2018-05-19MOHAWK: MYST: Fix the Wii/GameCube buildBastien Bouclet
2018-05-19MOHAWK: MYST: Autosave to Slot 0David Fioramonti
2018-05-17MOHAWK: Don't allow displaying the map when the game is not interactiveBastien Bouclet
2018-04-10MOHAWK: MYST: Fix flyby movies to behave more like the originalBastien Bouclet
2018-03-31MOHAWK: Fix some clang-tidy warningsBastien Bouclet
2017-07-30MOHAWK: Myst: Set the mixer sound type to SFX for videosBastien Bouclet
2017-07-22MOHAWK: Myst: Rewrite the sound codeBastien Bouclet
2017-07-22MOHAWK: Myst: Move the sound code to its own classBastien Bouclet
2017-07-22MOHAWK: Myst: Update the screen only once per frameBastien Bouclet
2017-07-22MOHAWK: Myst: Decorrelate hotspot handling from event handlingBastien Bouclet
2017-07-22MOHAWK: Myst: Change blocking sounds to use the main loopBastien Bouclet
2017-07-22MOHAWK: Myst: Change blocking movies and waits to use the main loopBastien Bouclet
2017-07-22MOHAWK: Myst: Start reworking mainloop detectionBastien Bouclet
2017-07-22MOHAWK: Myst: Move frame handling to a separate methodBastien Bouclet
2017-07-22MOHAWK: Myst: Keep track of the resource being clickedBastien Bouclet
2017-07-22MOHAWK: Myst: Turn the currently active resource into a pointerBastien Bouclet
2017-07-22MOHAWK: Myst: Always update the screen during the gameloopBastien Bouclet
2017-07-05MOHAWK: Myst: Poll for events every 10ms when waitingBastien Bouclet
2017-07-03MOHAWK: Allow games to opt out of the default video managerBastien Bouclet
2016-12-10MOHAWK: Poll the events while drawing Myst transitionsBastien Bouclet
2016-08-11MOHAWK: Allow the games to have a different sound managerBastien Bouclet
2016-03-05MOHAWK: Make the Quit button show the creditsBastien Bouclet
2016-03-05MOHAWK: Add an engine specific option to play the Myst fly by movieBastien Bouclet
2016-02-26MOHAWK: Fix loading a save from the launcherBastien Bouclet
2016-02-22MOHAWK: Only allow saving/loading from the main event loopBastien Bouclet
2016-02-14MOHAWK: Add a console command that does random clicks in all the cardsBastien Bouclet
2016-02-11MOHAWK: Share the code for reading sound blocksBastien Bouclet
2016-02-11MOHAWK: Share the code applying sound blocksBastien Bouclet
2016-02-11MOHAWK: Move debug rect draw control to the consoleBastien Bouclet
2016-02-07MOHAWK: Implement preloading conditional script resourcesBastien Bouclet
2016-02-07MOHAWK: Don't use static_cast to downcast view resourcesBastien Bouclet
2016-02-07MOHAWK: Turn MystEngine::_cursorHints into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Remove some dead codeBastien Bouclet
2016-02-07MOHAWK: Turn ScriptResource::resourceList into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::scriptResources into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::soundList into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystCondition::values into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::conditionalImages into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Rename Myst's Area classesBastien Bouclet
2016-02-07MOHAWK: Add override qualifiers to the Myst codeBastien Bouclet
2016-02-07MOHAWK: Remove some dead codeBastien Bouclet
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2012-12-16MOHAWK: Add the remaining Myst transition effectsBastien Bouclet
2012-12-16MOHAWK: Implement most of Myst's transition systemBastien Bouclet