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2017-07-03MOHAWK: Implement the (fire)flies effect mainly used in jungle islandBastien Bouclet
2017-07-03MOHAWK: Only allow a single pixel format in Riven to simplify the implementationBastien Bouclet
2017-07-03MOHAWK: Introduce the effects intermediary screenBastien Bouclet
2017-07-03MOHAWK: Fix dumping Riven external commands' argumentsBastien Bouclet
2017-07-03MOHAWK: Move MLST loading to RivenCardBastien Bouclet
2017-07-03MOHAWK: Remove VideoHandle usageBastien Bouclet
2017-07-03MOHAWK: Ensure constructing and deleting cards does not have side effectsBastien Bouclet
2017-07-03MOHAWK: Add console commands to dump Riven cards and stacks to stdoutBastien Bouclet
2017-07-03MOHAWK: Card event handlers could be called recursivelyBastien Bouclet
2017-07-03MOHAWK: Update the card and stack variables when entering new locationsBastien Bouclet
2017-07-03MOHAWK: Rename the card and stack accessorsBastien Bouclet
2017-07-03MOHAWK: Move card id remapping to RivenStackBastien Bouclet
2017-07-03MOHAWK: Move the resource names to RivenStackBastien Bouclet
2017-07-03MOHAWK: Introduce a new RivenStack classBastien Bouclet
2017-07-03MOHAWK: Move running the card leave script to the RivenCard destructorBastien Bouclet
2017-07-03MOHAWK: The ignoreNextMouseUp workaround is not necessary anymoreBastien Bouclet
2017-07-03MOHAWK: Move the current hotspot to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move the effect list to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move BLST list handling to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move Riven's name lists to a separate classBastien Bouclet
2017-07-03MOHAWK: Move the hotspot list to RivenCardBastien Bouclet
2017-07-03MOHAWK: Make the RivenHotspot fields privateBastien Bouclet
2017-07-03MOHAWK: Remove the RivenHotspot enabled fieldBastien Bouclet
2017-07-03MOHAWK: Turn the active hotspot into a pointerBastien Bouclet
2017-07-03MOHAWK: Start converting RivenHotspot into a classBastien Bouclet
2017-07-03MOHAWK: Move the sound lists to RivenCardBastien Bouclet
2017-07-03MOHAWK: Chane Riven's graphics manager to automatically handle screen updatesBastien Bouclet
2017-07-03MOHAWK: Move PLST handling to the RivenCard classBastien Bouclet
2017-07-03MOHAWK: Remove the current card id from the Riven engine classBastien Bouclet
2017-07-03MOHAWK: Move Riven's Card to a separate objectBastien Bouclet
2017-07-03MOHAWK: Add a script queue to Riven's script managerBastien Bouclet
2017-07-03MOHAWK: Add documentation to Riven's script moduleBastien Bouclet
2017-07-03MOHAWK: Rename Riven's script typesBastien Bouclet
2017-07-03MOHAWK: Change Riven's scripts not to have a typeBastien Bouclet
2017-07-03MOHAWK: Refactor the script manager to read data to Command classesBastien Bouclet
2017-07-03MOHAWK: Poll for events in two inner game loops on SeleniticBastien Bouclet
2017-03-18MOHAWK: Allow the mouse cursor to move while drawing in a tight loopBastien Bouclet
2017-03-18MOHAWK: In Myst v1.0 English the take page opcode takes no argumentsBastien Bouclet
2017-03-18MOHAWK: Add detection for Myst v1.0 EnglishBastien Bouclet
2016-12-11MOHAWK: Fix transparency for the rotation cursors in MystBastien Bouclet
2016-12-10MOHAWK: Poll the events while drawing Myst transitionsBastien Bouclet
2016-10-27MOHAWK: Enable riven-demo specific strings for translationrootfather
2016-10-23MOHAWK: Support for the Riven JP CD structureEugene Sandulenko
2016-10-23MOHAWK: Fix Riven JP platformEugene Sandulenko
2016-10-23MOHAWK: Add detection for Japanese RivenEugene Sandulenko
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-10-07MOHAWK: Enable Myst for the releaseEugene Sandulenko
2016-10-02MOHAWK: Fix compilationLothar Serra Mari
2016-10-02MOHAWK: Enable translations for 'game is paused' stringLothar Serra Mari
2016-09-26MOHAWK: Hide some warningsBastien Bouclet