Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2014-02-18 | MORTEVIELLE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-08-21 | MORTEVIELLE: Add detection entry for improved German translation | Thierry Crozat | |
I also reworked a bit how detection work so that both the original and the improved German translations can be played. | |||
2013-08-16 | MORTEVIELLE: Improve reading of menu file | Thierry Crozat | |
Do not try to read the menu.mor file as it has a different format not supported (and detection for it was already removed). Also only tries to read the menu for the original language. This avoids using the French menu with the German game when both files are present in the search path. | |||
2013-08-13 | MORTEVIELLE: Introduce original language in detection | Strangerke | |
2013-07-13 | MORTEVIELLE: Changed savegames to use the game target to generate filenames | Paul Gilbert | |
2012-04-06 | MORTEVIELLE: Modify copyright string to include 1987. | Strangerke | |
2012-04-06 | MORTEVIELLE: Remove trailing spaces | Strangerke | |
2012-04-06 | MORTEVIELLE: Added support for using the static string list added to mort.dat | Paul Gilbert | |
2012-04-06 | MORTEVIELLE: Implemented ScummVM savegame functionality with metadata | Paul Gilbert | |
2012-04-06 | MORTEVIELLE: Moved the game detection entries to detection_tables.h | Paul Gilbert | |
2012-04-06 | MORTEVIELLE: Add a couple of detection entries | Strangerke | |
2012-04-06 | MORTEVIELLE: Added stub engine implementation. Engine is now compilable. | Paul Gilbert | |