aboutsummaryrefslogtreecommitdiff
path: root/engines/mortevielle/detection.cpp
AgeCommit message (Collapse)Author
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions
2014-02-18MORTEVIELLE: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-21MORTEVIELLE: Add detection entry for improved German translationThierry Crozat
I also reworked a bit how detection work so that both the original and the improved German translations can be played.
2013-08-16MORTEVIELLE: Improve reading of menu fileThierry Crozat
Do not try to read the menu.mor file as it has a different format not supported (and detection for it was already removed). Also only tries to read the menu for the original language. This avoids using the French menu with the German game when both files are present in the search path.
2013-08-13MORTEVIELLE: Introduce original language in detectionStrangerke
2013-07-13MORTEVIELLE: Changed savegames to use the game target to generate filenamesPaul Gilbert
2012-04-06MORTEVIELLE: Modify copyright string to include 1987.Strangerke
2012-04-06MORTEVIELLE: Remove trailing spacesStrangerke
2012-04-06MORTEVIELLE: Added support for using the static string list added to mort.datPaul Gilbert
2012-04-06MORTEVIELLE: Implemented ScummVM savegame functionality with metadataPaul Gilbert
2012-04-06MORTEVIELLE: Moved the game detection entries to detection_tables.hPaul Gilbert
2012-04-06MORTEVIELLE: Add a couple of detection entriesStrangerke
2012-04-06MORTEVIELLE: Added stub engine implementation. Engine is now compilable.Paul Gilbert