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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mortevielle
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Author
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-03-05
CONFIGURE: Introduced new engine dependency: highres
Eugene Sandulenko
2015-11-27
MORTEVIELLE: Reduce the scope of a variable
Strangerke
2015-09-14
MORTEVIELLE: Do not try to use menu.mor file
Thierry Crozat
2015-09-08
MORTEVIELLE: Fix loading of BRUITS file
Thierry Crozat
2015-09-08
MORTEVIELLE: Fix a couple of crashes occurring in the alternate DOS version
Strangerke
2015-09-07
MORTEVIELLE: Use engine data file for french version without menufr.mor
Thierry Crozat
2015-08-19
MORTVILLE: Add detection for the version reported in #6575
Strangerke
2015-01-29
MORTEVIELLE: fixed text position
Chris Apers
2015-01-27
MORTEVIELLE: added starting screen string index constant
Chris Apers
2015-01-27
MORTEVIELLE: added starting screen
Chris Apers
2015-01-26
MORTEVIELLE: added missing inter screen messages
Chris Apers
2015-01-25
MORTEVIELLE: 1sec seems to be far enough here
Chris Apers
2015-01-25
MORTEVIELLE: more drawBox() adjustments
Chris Apers
2015-01-24
Merge pull request #570 from chrilith/mortevielle_3rdintro
Arnaud Boutonné
2015-01-24
MORTEVIELLE: alternatively we can make it local to delay()
Chris Apers
2015-01-24
MORTEVIELLE: Added missing mesgId handling for 3rd intro screen
Chris Apers
2015-01-23
MORTEVIELLE: Fixed read index parsing alert strings
chrilith
2015-01-23
MORTEVIELLE: Fixed drawBox() to match original code
chrilith
2014-10-28
MORTEVIELLE: Remove trailing whitespace
Filippos Karapetis
2014-06-16
MORTEVIELLE: Comment out detection for improved German translation
Thierry Crozat
2014-05-27
ALL: Make Debugger command function names conform to our guidelines.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-02-18
MORTEVIELLE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-16
MORTEVIELLE: Janitorial - Remove trailing spaces
Strangerke
2014-02-09
MORTEVIELLE: Reduce the scope of some variables
Strangerke
2014-02-02
MORTEVIELLE: Little refactoring in fctLook()
Strangerke
2014-01-26
MORTEVIELLE: Fix some uninitialized variables
Strangerke
2014-01-24
MORTEVIELLE: Initialize some uninitialized variables
Strangerke
2014-01-18
MORTEVIELLE: Enable engine by default
Strangerke
2014-01-17
MORTEVIELLE: Some refactoring in Action
Strangerke
2014-01-17
MORTEVIELLE: rename a variable
Strangerke
2014-01-17
MORTEVIELLE: Remove unused structure and an obsolete comment
Strangerke
2014-01-15
MORTEVIELLE: Split resetVariables in two, reuse it in engine constructor
Strangerke
2014-01-15
MORTEVIELLE: Add some missing variable initializations
Strangerke
2014-01-10
MORTEVIELLE: Get rid of setParent()
Strangerke
2014-01-09
MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManager
Strangerke
2014-01-09
MORTEVIELLE: Get rid of setParent() in Menu and MouseHandler
Strangerke
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-10
MORTEVIELLE: Remove useless variable
Strangerke
2013-11-09
MORTVIELLE: Add missing check on shouldQuit() (which fixes CID 1063228)
Strangerke
2013-10-30
MORTEVIELLE: Replace strncpy by strlcpy
Strangerke
2013-09-30
MORTEVIELLE: Remove unused variable
Eugene Sandulenko
2013-09-01
MORTEVIELLE: Implement Engine::getDebugger()
Thierry Crozat
2013-09-01
MORTEVIELLE: Freeze clock in game when pausing the game
Thierry Crozat
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