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path: root/engines/neverhood/console.cpp
AgeCommit message (Collapse)Author
2013-09-14NEVERHOOD: Rename the "room" command to "scene" and enhance itFilippos Karapetis
The naming has been changed from "room" to "scene", in order to keep it consistent with the rest of the engine. The scene command now also displays resource information about the current scene when invoked without parameters
2013-09-14NEVERHOOD: Add console commands to handle resourcesFilippos Karapetis
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-07-03NEVERHOOD: Add a new console command, "playsound"Filippos Karapetis
2013-06-28NEVERHOOD: Remove superfluous description from a console commandFilippos Karapetis
2013-06-12NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"Filippos Karapetis
Also, did some minor cleanup of the console commands (alphabetical reordering)
2013-06-12NEVERHOOD: Fix a slight glitch with the symbols cheat commandFilippos Karapetis
Now, the countdown to show the next symbol is properly reset when the command is used
2013-06-12NEVERHOOD: Move some more cheat code to the cheat console commandFilippos Karapetis
2013-06-11NEVERHOOD: Fix GCC warnings about shadowed variablesTorbjörn Andersson
2013-06-11NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat"Filippos Karapetis
2013-06-11NEVERHOOD: Fix warning about shadowed variablejohndoe123
2013-06-09NEVERHOOD: Add a console command to display the current surfacesFilippos Karapetis
2013-06-09NEVERHOOD: Add a debug console, together with a command to change roomsFilippos Karapetis