Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-09-14 | NEVERHOOD: Rename the "room" command to "scene" and enhance it | Filippos Karapetis | |
The naming has been changed from "room" to "scene", in order to keep it consistent with the rest of the engine. The scene command now also displays resource information about the current scene when invoked without parameters | |||
2013-09-14 | NEVERHOOD: Add console commands to handle resources | Filippos Karapetis | |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse | |
2013-07-03 | NEVERHOOD: Add a new console command, "playsound" | Filippos Karapetis | |
2013-06-28 | NEVERHOOD: Remove superfluous description from a console command | Filippos Karapetis | |
2013-06-12 | NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars" | Filippos Karapetis | |
Also, did some minor cleanup of the console commands (alphabetical reordering) | |||
2013-06-12 | NEVERHOOD: Fix a slight glitch with the symbols cheat command | Filippos Karapetis | |
Now, the countdown to show the next symbol is properly reset when the command is used | |||
2013-06-12 | NEVERHOOD: Move some more cheat code to the cheat console command | Filippos Karapetis | |
2013-06-11 | NEVERHOOD: Fix GCC warnings about shadowed variables | Torbjörn Andersson | |
2013-06-11 | NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat" | Filippos Karapetis | |
2013-06-11 | NEVERHOOD: Fix warning about shadowed variable | johndoe123 | |
2013-06-09 | NEVERHOOD: Add a console command to display the current surfaces | Filippos Karapetis | |
2013-06-09 | NEVERHOOD: Add a debug console, together with a command to change rooms | Filippos Karapetis | |