Age | Commit message (Expand) | Author |
2016-05-21 | NEVERHOOD: Reduce audio header dependencies | Ori Avtalion |
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2013-12-25 | NEVERHOOD: Change more message values to enums | Filippos Karapetis |
2013-12-23 | NEVERHOOD: Add names to some message IDs | Filippos Karapetis |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-06-11 | NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instea... | johndoe123 |
2013-06-11 | NEVERHOOD: Cleanup, merge some duplicate code | Filippos Karapetis |
2013-06-10 | NEVERHOOD: Fix crash when viewing videos in the video viewer | Filippos Karapetis |
2013-05-08 | NEVERHOOD: Clean up DiskplayerScene | johndoe123 |
2013-05-08 | NEVERHOOD: Merge CollisionMan into Scene class | johndoe123 |
2013-05-08 | NEVERHOOD: Rename some CollisionMan methods/fields | johndoe123 |
2013-05-08 | NEVERHOOD: Remove more old comments | johndoe123 |
2013-05-08 | NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead of sett... | johndoe123 |
2013-05-08 | NEVERHOOD: Make use of NDrawRect::set | johndoe123 |
2013-05-08 | NEVERHOOD: Rename stuff in Sprite: | johndoe123 |
2013-05-08 | NEVERHOOD: Move setting of debug variables to the GameModule | johndoe123 |
2013-05-08 | NEVERHOOD: Remove Scene::_surfaceFlag which also is obsolete now | johndoe123 |
2013-05-08 | NEVERHOOD: Remove TODOs concerning the original engine's debug code | johndoe123 |
2013-05-08 | NEVERHOOD: Add Entity::setSoundPan and use it in the DiskplayerScene | johndoe123 |
2013-05-08 | NEVERHOOD: Replace most of the literal digits in get/setSubVar with constants | johndoe123 |
2013-05-08 | NEVERHOOD: Use constants for the numbers in get/setGlobalVar | johndoe123 |
2013-05-08 | NEVERHOOD: Rename stuff in DiskplayerScene | johndoe123 |
2013-05-08 | NEVERHOOD: Rename stuff in the Scene class and clean up a little | johndoe123 |
2013-05-08 | NEVERHOOD: Change sound stuff in DiskplayerScene | johndoe123 |
2013-05-08 | NEVERHOOD: More renaming (mostly in Klayman and AnimatedSprite) | johndoe123 |
2013-05-08 | NEVERHOOD: Major renaming: | johndoe123 |
2013-05-08 | NEVERHOOD: Add Scene::setPalette for simpled palette creation and use it | johndoe123 |
2013-05-08 | NEVERHOOD: Merge the three mouse classes into Mouse, introduce insertMouse433... | johndoe123 |
2013-05-08 | NEVERHOOD: Multiple changes to make the game logic code cleaner (hopefully :) | johndoe123 |
2013-05-08 | NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800 | johndoe123 |