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path: root/engines/neverhood/gamemodule.cpp
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2013-05-08NEVERHOOD: Start with Module2800 and add Scene2801johndoe123
2013-05-08NEVERHOOD: More renamingjohndoe123
2013-05-08NEVERHOOD: Add Scene2702 (needs cleanup)johndoe123
2013-05-08NEVERHOOD: Add Scene2701johndoe123
2013-05-08NEVERHOOD: Add Scene2706johndoe123
2013-05-08NEVERHOOD: More work in Module2700johndoe123
2013-05-08NEVERHOOD: Add Scene2609 and hook Module2600 to the GameModulejohndoe123
2013-05-08NEVERHOOD: Start with Module2600 (missing Scene2609)johndoe123
2013-05-08NEVERHOOD: Add floor button to Scene1401johndoe123
2013-05-08NEVERHOOD: Add Module2100 and Scene2101 (not complete yet)johndoe123
2013-05-08NEVERHOOD: Add Module1900 and Scene1901, Scene1907johndoe123
2013-05-08NEVERHOOD: Add Scene1609johndoe123
2013-05-08NEVERHOOD: Add Module1600 and Scene1608 (stuff will be renamed later)johndoe123
2013-05-08NEVERHOOD: Add Scene1109johndoe123
2013-05-08NEVERHOOD: Start with Module1100 and add Scene1105johndoe123
2013-05-08NEVERHOOD: Replace InsertKlayman macros with template functions (still weird ...johndoe123
2013-05-08NEVERHOOD: Move createModuleXXX/updateModuleXXX methodsjohndoe123
2013-05-08NEVERHOOD: Move createSceneXXX/updateSceneXXX methodsjohndoe123
2013-05-08NEVERHOOD: Rename Palette2::addPalette to addBasePalette to prepare the merge...johndoe123
2013-05-08NEVERHOOD: Merge createSceneXXX/updateSceneXXX methods into createScene and u...johndoe123
2013-05-08NEVERHOOD: Merge scene-specific createSceneXXX/updateSceneXXX methods into cr...johndoe123
2013-05-08NEVERHOOD: Remove unused resource preloading stuff (probably resource preload...johndoe123
2013-05-08NEVERHOOD: Add Module::updateChild and use it (in most places)johndoe123
2013-05-08NEVERHOOD: Multiple changes to make the game logic code cleaner (hopefully :)johndoe123
2013-05-08NEVERHOOD: Add Scene1317johndoe123
2013-05-08NEVERHOOD: Add Scene1308 (renaming of stuff todo)johndoe123
2013-05-08NEVERHOOD: Add Scene1307johndoe123
2013-05-08NEVERHOOD: Add Scene1306johndoe123
2013-05-08NEVERHOOD: Add Scene1305johndoe123
2013-05-08NEVERHOOD: Add Scene1304johndoe123
2013-05-08NEVERHOOD: Add Scene1303johndoe123
2013-05-08NEVERHOOD: Start with Module1300 and implement Scene1302johndoe123
2013-05-08NEVERHOOD: Implement HallOfRecordsScene (and all HoR scenes) and Scene2247johndoe123
2013-05-08NEVERHOOD: Implement Scene2242johndoe123
2013-05-08NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text)johndoe123
2013-05-08NEVERHOOD: Implement Scene2207 (not complete yet)johndoe123
2013-05-08NEVERHOOD: Implement Scene2206johndoe123
2013-05-08NEVERHOOD: Implement Scene2205johndoe123
2013-05-08NEVERHOOD: Implement Scene2203johndoe123
2013-05-08NEVERHOOD: Implement Scene2202 (sliding puzzle)johndoe123
2013-05-08NEVERHOOD: Implement updateScene2201johndoe123
2013-05-08NEVERHOOD: Implement Scene2201johndoe123
2013-05-08NEVERHOOD: Implement Module2000johndoe123
2013-05-08NEVERHOOD: Implement Scene3011johndoe123
2013-05-08NEVERHOOD: More work on Scene3009johndoe123
2013-05-08NEVERHOOD: More work on Module3000 and Scene3009 (incomplete)johndoe123
2013-05-08NEVERHOOD: Implement Scene3010 (door lock)johndoe123
2013-05-08NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory minigame)johndoe123
2013-05-08NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800johndoe123
2013-05-08NEVERHOOD: Start with Module1200/Scene1201 (not complete yet)johndoe123