Age | Commit message (Expand) | Author |
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel |
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-06-12 | NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars" | Filippos Karapetis |
2013-05-08 | NEVERHOOD: Implement restart functionality (from both main menu and game logic) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up DiskplayerScene | johndoe123 |
2013-05-08 | NEVERHOOD: Implement savegame loading via GMM (in-game saving/loading still T... | johndoe123 |
2013-05-08 | NEVERHOOD: More work on saveload, saving works, loading not yet (from the GMM... | johndoe123 |
2013-05-08 | NEVERHOOD: Add GameVars::dumpVars() for debugging | johndoe123 |
2013-05-08 | NEVERHOOD: Implement HallOfRecordsScene (and all HoR scenes) and Scene2247 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory minigame) | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Module1200/Scene1201 (not complete yet) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement game vars | johndoe123 |