Age | Commit message (Expand) | Author |
2014-06-26 | NEVERHOOD: Implement clipping in BaseSurface::copyFrom | johndoe123 |
2014-05-05 | NEVERHOOD: Fix memory leak in BaseSurface | Torbjörn Andersson |
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2014-01-09 | NEVERHOOD: Fix sprite shadows (e.g. when on top in module 1000, scene 1) | johndoe123 |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-06-22 | NEVERHOOD: Fix warning | Eugene Sandulenko |
2013-06-09 | NEVERHOOD: Add a console command to display the current surfaces | Filippos Karapetis |
2013-05-08 | NEVERHOOD: Add Y-flipping to unpackSpriteNormal | johndoe123 |
2013-05-08 | NEVERHOOD: Change graphic resource draw method to get a Surface instead of se... | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up DiskplayerScene | johndoe123 |
2013-05-08 | NEVERHOOD: Merge TextSurface into FontSurface | johndoe123 |
2013-05-08 | NEVERHOOD: Simplify resource loading | johndoe123 |
2013-05-08 | NEVERHOOD: Remove more old comments | johndoe123 |
2013-05-08 | NEVERHOOD: More work on the menu system: | johndoe123 |
2013-05-08 | NEVERHOOD: Remove BaseSurface::addDirtyRect() which is obsolete as well | johndoe123 |
2013-05-08 | NEVERHOOD: Implement an experimental "render queue" to only draw and update w... | johndoe123 |
2013-05-08 | NEVERHOOD: Graphics related changes/fixes: | johndoe123 |
2013-05-08 | NEVERHOOD: Implement clipping against multiple clipRects, used only in severa... | johndoe123 |
2013-05-08 | NEVERHOOD: Implement TextSurface, used in the save/load menus | johndoe123 |
2013-05-08 | NEVERHOOD: Add support for shadow sprites, used only for the shadow of the ca... | johndoe123 |
2013-05-08 | NEVERHOOD: Add Scene2706 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text) | johndoe123 |
2013-05-08 | NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene1005 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement color replace in AnimatedSprite | johndoe123 |
2013-05-08 | NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor | johndoe123 |
2013-05-08 | NEVERHOOD: Add transparency and x flipping to sprite drawing (flip y still TO... | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Scene1001, implement Class509 (yes, will be renamed l... | johndoe123 |
2013-05-08 | NEVERHOOD: Module1000 and Scene1001 skeletons | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the Palette2 class (which needs a better name later) | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the Background and DirtyBackground classes | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Scene and Sprite classes | johndoe123 |
2013-05-08 | NEVERHOOD: Add more | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the BaseSurface class (doesn't do much yet) | johndoe123 |
2013-05-08 | NEVERHOOD: Start with graphics code (bitmap parsing and rle decompression) | johndoe123 |