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path: root/engines/neverhood/graphics.cpp
AgeCommit message (Expand)Author
2013-05-08NEVERHOOD: Implement TextSurface, used in the save/load menusjohndoe123
2013-05-08NEVERHOOD: Add support for shadow sprites, used only for the shadow of the ca...johndoe123
2013-05-08NEVERHOOD: Add Scene2706johndoe123
2013-05-08NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text)johndoe123
2013-05-08NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800johndoe123
2013-05-08NEVERHOOD: Implement Scene1005johndoe123
2013-05-08NEVERHOOD: Implement color replace in AnimatedSpritejohndoe123
2013-05-08NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursorjohndoe123
2013-05-08NEVERHOOD: Add transparency and x flipping to sprite drawing (flip y still TO...johndoe123
2013-05-08NEVERHOOD: More work on Scene1001, implement Class509 (yes, will be renamed l...johndoe123
2013-05-08NEVERHOOD: Module1000 and Scene1001 skeletonsjohndoe123
2013-05-08NEVERHOOD: Start with the Palette2 class (which needs a better name later)johndoe123
2013-05-08NEVERHOOD: Start with the Background and DirtyBackground classesjohndoe123
2013-05-08NEVERHOOD: Start with Scene and Sprite classesjohndoe123
2013-05-08NEVERHOOD: Add morejohndoe123
2013-05-08NEVERHOOD: Start with the BaseSurface class (doesn't do much yet)johndoe123
2013-05-08NEVERHOOD: Start with graphics code (bitmap parsing and rle decompression)johndoe123