Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-05-08 | NEVERHOOD: Minor renaming and cleanup | johndoe123 | |
2013-05-08 | NEVERHOOD: Merge CollisionMan into Scene class | johndoe123 | |
2013-05-08 | NEVERHOOD: Add support for the demo version | johndoe123 | |
- Remove debug resource dumping code - Fix Scene1501 (pictures without sound weren't displayed/too fast) - Move main loop to mainLoop method | |||
2013-05-08 | NEVERHOOD: Simplify code and rename things | johndoe123 | |
- Add Module::createStaticScene to simplify creation of static scenes (and use it in the relevant places) - Rename Class545 to AsCommonKey and rename related variables - Rename stuff in Module2200 | |||
2013-05-08 | NEVERHOOD: Add Module1600 and Scene1608 (stuff will be renamed later) | johndoe123 | |
2013-05-08 | NEVERHOOD: Start with Module1100 and add Scene1105 | johndoe123 | |
2013-05-08 | NEVERHOOD: Move createSceneXXX/updateSceneXXX methods | johndoe123 | |
They are merged into createScene and updateScene for the other already implemented modules (I hope I didn't break too much :) | |||
2013-05-08 | NEVERHOOD: Remove unused resource preloading stuff (probably resource ↵ | johndoe123 | |
preloading is not needed since the original game ran off slow double/quad-speed cd drives and preloading reduced stuttering while playing back then) - Add Klayman animation speedup | |||
2013-05-08 | NEVERHOOD: Add Module::updateChild and use it (in most places) | johndoe123 | |
2013-05-08 | NEVERHOOD: More work on Module3000 and Scene3009 (incomplete) | johndoe123 | |
2013-05-08 | NEVERHOOD: Introduce and use Module::createNavigationScene and ↵ | johndoe123 | |
Module::createSmackerScene | |||
2013-05-08 | NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor | johndoe123 | |
2013-05-08 | NEVERHOOD: Module1000 and Scene1001 skeletons | johndoe123 | |
- Implement BaseSurface::drawSpriteResourceEx - Use CollisionMan in Scene - Some cleanup | |||
2013-05-08 | NEVERHOOD: Start with the Background and DirtyBackground classes | johndoe123 | |
- Also make related changes in other code - Call the game module's draw method in the main loop - Add some more debug output in resource load functions | |||
2013-05-08 | NEVERHOOD: Start with the Screen class, also | johndoe123 | |
- Move common headers used in modules to module.h so they don't have to be explicitly #included in each module header - Clean up #includes | |||
2013-05-08 | NEVERHOOD: Start with Module and GameModule classes | johndoe123 | |