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path: root/engines/neverhood/module2800.cpp
AgeCommit message (Expand)Author
2013-05-08NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero)johndoe123
2013-05-08NEVERHOOD: Remove obsolete TODOsjohndoe123
2013-05-08NEVERHOOD: Move Scene2804::initCrystalColors() to GameModule::initCrystalColo...johndoe123
2013-05-08NEVERHOOD: Merge CollisionMan into Scene classjohndoe123
2013-05-08NEVERHOOD: Rename some CollisionMan methods/fieldsjohndoe123
2013-05-08NEVERHOOD: Improve frame-exact seeking for Scene2802johndoe123
2013-05-08NEVERHOOD: Fix AsCommonCar turningjohndoe123
2013-05-08NEVERHOOD: Fix Klaymen "grow" animation after drinking the potionjohndoe123
2013-05-08NEVERHOOD: New _sceneNum in Module2800johndoe123
2013-05-08NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead of sett...johndoe123
2013-05-08NEVERHOOD: Make use of NDrawRect::setjohndoe123
2013-05-08NEVERHOOD: Rename stuff in Sprite:johndoe123
2013-05-08NEVERHOOD: Move setting of debug variables to the GameModulejohndoe123
2013-05-08NEVERHOOD: Some cleanup:johndoe123
2013-05-08NEVERHOOD: Rename puzzle initialization methods and give them better namesjohndoe123
2013-05-08NEVERHOOD: Remove Scene::_surfaceFlag which also is obsolete nowjohndoe123
2013-05-08NEVERHOOD: Remove DirtyBackground which became obsolete after the renderqueue...johndoe123
2013-05-08NEVERHOOD: Use hardcoded values as width/height of several sprites (in the or...johndoe123
2013-05-08NEVERHOOD: Remove TODOs concerning the original engine's debug codejohndoe123
2013-05-08NEVERHOOD: Cleanup and fixesjohndoe123
2013-05-08NEVERHOOD: Implement GameModule::createModuleByHashjohndoe123
2013-05-08NEVERHOOD: Graphics related changes/fixes:johndoe123
2013-05-08NEVERHOOD: Implement Scene2802 (radio tuning scene)johndoe123
2013-05-08NEVERHOOD: Replace most of the literal digits in get/setSubVar with constantsjohndoe123
2013-05-08NEVERHOOD: Use constants for the numbers in get/setGlobalVarjohndoe123
2013-05-08NEVERHOOD: Work on Module2800:johndoe123
2013-05-08NEVERHOOD: Simplify code and rename thingsjohndoe123
2013-05-08NEVERHOOD: Work on Module1700:johndoe123
2013-05-08NEVERHOOD: Rename Class152 to StaticScenejohndoe123
2013-05-08NEVERHOOD: Change sound stuff in Module2800johndoe123
2013-05-08NEVERHOOD: Add destructor to AsScene2804BeamCoiljohndoe123
2013-05-08NEVERHOOD: Add most SoundMan remaining callsjohndoe123
2013-05-08NEVERHOOD: More work on the SoundManjohndoe123
2013-05-08NEVERHOOD: Implement Scene2803johndoe123
2013-05-08NEVERHOOD: Implement Scene2812johndoe123
2013-05-08NEVERHOOD: Implement Scene2822johndoe123
2013-05-08NEVERHOOD: Implement Scene2810johndoe123
2013-05-08NEVERHOOD: Implement Scene2807johndoe123
2013-05-08NEVERHOOD: Rename wrongly named stuffjohndoe123
2013-05-08NEVERHOOD: Implement Scene2804johndoe123
2013-05-08NEVERHOOD: Implement Scene2809johndoe123
2013-05-08NEVERHOOD: Implement Class488 (renaming TODO)johndoe123
2013-05-08NEVERHOOD: Implement Scene2808johndoe123
2013-05-08NEVERHOOD: Implement Class469johndoe123
2013-05-08NEVERHOOD: Implement Scene2806 (Class469 TODO)johndoe123
2013-05-08NEVERHOOD: Add scene 28/05johndoe123
2013-05-08NEVERHOOD: Implement Scene2803bjohndoe123
2013-05-08NEVERHOOD: Implement Scene2805johndoe123
2013-05-08NEVERHOOD: Some minor cleanup, add a TODO about some palette issues (I couldn...johndoe123
2013-05-08NEVERHOOD: Add scene create/update handling in Module2800johndoe123