aboutsummaryrefslogtreecommitdiff
path: root/engines/neverhood/modules/module1000_sprites.cpp
AgeCommit message (Expand)Author
2019-12-05NEVERHOOD: Fix Missing Default Switch CasesD G Turner
2014-02-18NEVERHOOD: Make GPL headers consisten in themselves.Johannes Schickel
2013-12-25NEVERHOOD: Change more message values to enumsFilippos Karapetis
2013-12-25NEVERHOOD: Change more message values to enumsFilippos Karapetis
2013-12-23NEVERHOOD: Add names to some message IDsFilippos Karapetis
2013-11-02NEVERHOOD: Move some Klaymen animations specific to scene 1002Filippos Karapetis
2013-10-06NEVERHOOD: Move more scene-specific Klaymen animations to their scenesFilippos Karapetis
2013-10-06NEVERHOOD: Move more scene-specific Klaymen animations to their scenesFilippos Karapetis
2013-10-06NEVERHOOD: Move module-specific Klaymen code to its respective moduleFilippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100Filippos Karapetis