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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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neverhood
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module1100.cpp
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2019-12-05
NEVERHOOD: Fix Missing Default Switch Cases
D G Turner
2014-02-18
NEVERHOOD: Make GPL headers consisten in themselves.
Johannes Schickel
2014-02-16
NEVERHOOD: Janitorial - Remove trailing spaces
Strangerke
2014-01-14
NEVERHOOD: Fix for bug #6481: 'NEVERHOOD: Wrong walk sound in navigation scene'
johndoe123
2013-12-25
NEVERHOOD: Change more message values to enums
Filippos Karapetis
2013-12-25
NEVERHOOD: Change more message values to enums
Filippos Karapetis
2013-12-23
NEVERHOOD: Add names to some message IDs
Filippos Karapetis
2013-10-06
NEVERHOOD: Move module-specific Klaymen code to its respective module
Filippos Karapetis
2013-10-05
NEVERHOOD: Move specialized Klaymen code for modules 1000 and 1100
Filippos Karapetis
2013-10-05
NEVERHOOD: Clean up some includes
Filippos Karapetis
2013-10-05
NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100
Filippos Karapetis
2013-08-05
NEVERHOOD: Remove NRect constructor
Max Horn
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-06-25
NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" ...
johndoe123
2013-06-11
NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat"
Filippos Karapetis
2013-06-10
NEVERHOOD: Change the debuglevel of the scene changing debug output
Filippos Karapetis
2013-06-02
NEVERHOOD: Fix crash in scene 1105 (teddy bear panel)
Torbjörn Andersson
2013-05-08
NEVERHOOD: Move module files to own subdirectory
johndoe123