Age | Commit message (Expand) | Author |
---|---|---|
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2013-10-06 | NEVERHOOD: Move more scene-specific Klaymen animations to their scenes | Filippos Karapetis |
2013-10-06 | NEVERHOOD: Move module-specific Klaymen code to its respective module | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200 | Filippos Karapetis |