Age | Commit message (Expand) | Author |
2014-04-17 | NEVERHOOD: Fix bug #6540: 'NEVERHOOD: lightswitch graphical glitch' | johndoe123 |
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2013-12-25 | NEVERHOOD: Change more message values to enums | Filippos Karapetis |
2013-12-25 | NEVERHOOD: Change more message values to enums | Filippos Karapetis |
2013-12-23 | NEVERHOOD: Add names to some message IDs | Filippos Karapetis |
2013-10-31 | NEVERHOOD: Add an option to skip the Hall of Records storyboard scenes | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Clean up some includes | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100 | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in module 1200 | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200 | Filippos Karapetis |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-06-28 | NEVERHOOD: Add missing music when entering the Hall of Records building | Filippos Karapetis |
2013-06-12 | NEVERHOOD: Remove or silence by default some more debug output | Filippos Karapetis |
2013-06-10 | NEVERHOOD: Change the debuglevel of the scene changing debug output | Filippos Karapetis |
2013-06-09 | NEVERHOOD: Add a console command to display the current surfaces | Filippos Karapetis |
2013-05-28 | NEVERHOOD: Silence two compiler warnings about set but unused variables. | D G Turner |
2013-05-19 | NEVERHOOD: Fix incorrect dark palette in Scene2206 | Ori Avtalion |
2013-05-08 | NEVERHOOD: Move module files to own subdirectory | johndoe123 |